Takket wrote: ↑Tue Aug 30, 2022 10:41 pm
Dukat wrote: ↑Tue Aug 30, 2022 3:09 am
Hi guys,
quick question …
When a ship is controlled by Alien Parasites or some other card, it cannot be returned to hand using Space-Time Portal.
Correct?
No. Using STP is an action and it can’t be done during the mission attempt and it’s sub-actions (encountering dilemmas). Only valid responses and suspend play actions can take place during this time. That’s for Alien Parasites.
If it your turn to take an action while your ship is controlled by something like Neuro Servo Device, then yes, you can return it to hand.
Once you fail Alien Parasites, the mission attempt is over. Your opponent now takes control of your crew(and possibly associated ship or facility) and uses them until stopped. Since they now control the ship, you can not return it to your hand with STP. However, they can use their STP and return the ship to your hand. They can't take actions that only happen on their turn because it is not their turn, but you are also restricted from playing actions that can only be played on your turn. Since STP actions are all "at any time", they are fair game, but you do not control the ship, the opponent does.
Here is the relevant information from the glossary: "If your opponent chooses to take control, your turn is suspended (you may not initiate actions except as normally allowed during your opponent's turn) while your opponent temporarily controls the ship or facility (if any), the Away Team or crew which encountered the dilemma, and any other personnel aboard that ship or facility. (If any personnel aboard are already "stopped," they remain so unless your opponent plays a card that "unstops" them, such as Distortion of Space/Time Continuum; they then join the rest of the crew.) Your opponent does not control any other ship or facility at the location or any personnel who were previously "stopped" on the planet. Your opponent may not take any actions that would normally occur only during their turn, except those using your ship and crew which they control. Your opponent may take legal actions (see control for limitations) with the ship and crew until they become "stopped" (they may not then take any action to "unstop" them) OR they cannot take any further meaningful actions with them (e.g., they may not simply beam them up and down endlessly) OR they chooses not to take any further actions with them. Then control returns to you and your suspended turn resumes. "