#595725
A question that looks simple on the surface, but perhaps has a few hidden wrinkles:
Can Dixon Hill solve Access Archives?
Let's say that Dixon Hill is the lone survivor of his away team. All of the dilemmas are gone. So, according to the rulebook (7.2.5), the away team moves immediately into the "Solving the mission" portion of the attempt.
The rulebook says:
1) "Personnel whose affiliation matches one of the mission's" - Not exactly, since the mission doesn't show any affiliations. But it certainly is "any away team". (By the way, where are the rules for "any away team"? I can't find anything that explicitly allows us to bypass this "affiliation matches" portion of the rules with "any away team". Does this mean all missions that are "any away team" are actually NOT SOLVABLE?! *)
2) "Still meet additional conditions for attempting the mission" - Eh... does not apply? Or maybe "any away team" is the additional condition?
3) "Meet the mission requirements" - Here's the rub... Dixon Hill doesn't have Computer Skill, which is the only mission requirement on the mission. So, Dixon Hill would use his special skill to "ignore non-attribute requirements". This means, the mission no longer has requirements to meet, because Computer Skill is a non-attribute requirement, and when you ignore something, you treat it as though it doesn't exist. So, in this instance, no mission requirements exist for Access Archive.
Can you solve a mission with no mission requirements?
A more fundamental question with larger implications for the game:
How do you check that you meet all requirements? Not just mission requirements, but also staffing requirements, dilemma requirements, trigger requirements, effect requirements, etc.
There are two approaches that I can see:
1) Check if there are any unmet requirements. If there are no unmet requirements, that means you have met all requirements.
2) Check for requirements. If there are no requirements, that means you can't meet any requirements.
For #1, we have staffing requirements (7.1.3). You can fully staff a Type VI Shuttlecraft, even though it doesn't have any staffing requirements. Which leads me to believe that for the sake of internal consistency within the game itself, #1 is the proper (and most understandable) approach to "meet all requirements". This would mean that Dixon Hill can solve Access Archives, since there would be no unmet mission requirements.
I cannot provide a concrete example for school-of-thought #2. It is only theoretical. But such an approach would mean that Dixon Hill cannot solve Access Archive, because there would be no mission requirements to meet.
* footnote:
Or is this related to #1 approach as well: there are no affiliations listed, therefore, there are no unmet affiliation requirements for solving the mission, as such, you have met all affiliation requirements for solving the mission?
Can Dixon Hill solve Access Archives?
Let's say that Dixon Hill is the lone survivor of his away team. All of the dilemmas are gone. So, according to the rulebook (7.2.5), the away team moves immediately into the "Solving the mission" portion of the attempt.
The rulebook says:
Once all seed cards under a mission have been encountered, and there are no dilemmas remaining beneath the mission, check your remaining personnel present. If they still have a personnel whose affiliation matches one of the mission's, still meet additional conditions for attempting the mission (from Homefront, for example), and meet the mission requirements, they solve the mission;Let's take them in order:
1) "Personnel whose affiliation matches one of the mission's" - Not exactly, since the mission doesn't show any affiliations. But it certainly is "any away team". (By the way, where are the rules for "any away team"? I can't find anything that explicitly allows us to bypass this "affiliation matches" portion of the rules with "any away team". Does this mean all missions that are "any away team" are actually NOT SOLVABLE?! *)
2) "Still meet additional conditions for attempting the mission" - Eh... does not apply? Or maybe "any away team" is the additional condition?
3) "Meet the mission requirements" - Here's the rub... Dixon Hill doesn't have Computer Skill, which is the only mission requirement on the mission. So, Dixon Hill would use his special skill to "ignore non-attribute requirements". This means, the mission no longer has requirements to meet, because Computer Skill is a non-attribute requirement, and when you ignore something, you treat it as though it doesn't exist. So, in this instance, no mission requirements exist for Access Archive.
Can you solve a mission with no mission requirements?
A more fundamental question with larger implications for the game:
How do you check that you meet all requirements? Not just mission requirements, but also staffing requirements, dilemma requirements, trigger requirements, effect requirements, etc.
There are two approaches that I can see:
1) Check if there are any unmet requirements. If there are no unmet requirements, that means you have met all requirements.
2) Check for requirements. If there are no requirements, that means you can't meet any requirements.
For #1, we have staffing requirements (7.1.3). You can fully staff a Type VI Shuttlecraft, even though it doesn't have any staffing requirements. Which leads me to believe that for the sake of internal consistency within the game itself, #1 is the proper (and most understandable) approach to "meet all requirements". This would mean that Dixon Hill can solve Access Archives, since there would be no unmet mission requirements.
I cannot provide a concrete example for school-of-thought #2. It is only theoretical. But such an approach would mean that Dixon Hill cannot solve Access Archive, because there would be no mission requirements to meet.
* footnote:
Or is this related to #1 approach as well: there are no affiliations listed, therefore, there are no unmet affiliation requirements for solving the mission, as such, you have met all affiliation requirements for solving the mission?