#15670
Without a vote, Consume Me!'s type was decided as a planet dilemma, I've been told for story reasons. It has been argued that Armus did not really interact with people in space. In fact, however, Armus was the cause for Troi's shuttle to crash when and where it did in the first place... essentially he was able to pull the shuttle down from nearby space almost as he had dragged Riker across tht ground and into him. This is evidenced by several lines of dialogue from the script:
1) Shuttle pilot:
"Sir, I have an onboard systems failure. You'll have to tell me where I am."
"Can't confirm. My instruments are haywire."
"... losing more power! My flight control computer's fried."
2) Tasha Yar:
"Ben must have had no control left, otherwise he would have picked a better spot."
3) Jean-Luc Picard
"And Number One, I don't believe the location shuttle crash and the proximity of this creature is necessarily a coincidence."
4)Armus:
"Why do you intrude into my space?"
From this dialogue it seems armus was able to "reach"into space to sense the shuttle's presence, disrupt/destry its instrumentation, drain its power, and pull the shuttle to its immediate vicinity. Therefore I believe there is storyline justification for Armus interacting with people/ships in space and thus for a dual dilemma.
Also, I believe it will be best if Consume Me! were a dual dilemma for gameplay reasons. As the introduction of a new type of dilemma, it will best serve the playability of the dilemma if it were dual. Planet and space dilemma slots continue to be fairly limited and I'm uncertain that Consume Me! will be able to, as frequently as is hoped, "make the cut" and displace some of the more valuable planet dilemmas. If the dilemmas is to serve as a "carrot" for Consume dilemmas, it will best be able to perform this function as a dual dilemma. Finally, if one were to remove the story entirely (which, incidently, I believe does indicate a dual dilemmas) and just consider Consume Me!'s gametext, there is nothing that indicates that it would/should be a specific dilemmas type.
I think we should put it up to a vote. What do you think?
1) Shuttle pilot:
"Sir, I have an onboard systems failure. You'll have to tell me where I am."
"Can't confirm. My instruments are haywire."
"... losing more power! My flight control computer's fried."
2) Tasha Yar:
"Ben must have had no control left, otherwise he would have picked a better spot."
3) Jean-Luc Picard
"And Number One, I don't believe the location shuttle crash and the proximity of this creature is necessarily a coincidence."
4)Armus:
"Why do you intrude into my space?"
From this dialogue it seems armus was able to "reach"into space to sense the shuttle's presence, disrupt/destry its instrumentation, drain its power, and pull the shuttle to its immediate vicinity. Therefore I believe there is storyline justification for Armus interacting with people/ships in space and thus for a dual dilemma.
Also, I believe it will be best if Consume Me! were a dual dilemma for gameplay reasons. As the introduction of a new type of dilemma, it will best serve the playability of the dilemma if it were dual. Planet and space dilemma slots continue to be fairly limited and I'm uncertain that Consume Me! will be able to, as frequently as is hoped, "make the cut" and displace some of the more valuable planet dilemmas. If the dilemmas is to serve as a "carrot" for Consume dilemmas, it will best be able to perform this function as a dual dilemma. Finally, if one were to remove the story entirely (which, incidently, I believe does indicate a dual dilemmas) and just consider Consume Me!'s gametext, there is nothing that indicates that it would/should be a specific dilemmas type.
I think we should put it up to a vote. What do you think?
Last edited by CFHollister on Tue May 27, 2008 7:28 pm, edited 1 time in total.
C'est ta faute... mais on t'aime quand même, Alizée!
Tu m'as pris dès le premier "moi."
Moderator: Alizée America
Tu m'as pris dès le premier "moi."
Moderator: Alizée America