Honest wrote:In the years N.A has had Worlds, how many new players has it generated?
I really think having Worlds at Gencon is a mistake. No regular group is at Indy
Australia Worlds 2015 and this discussion has helped me put my finger on one big disadvantage of Gen Con. You can teach someone for free, give them a deck for almost free, run practice events so they get some experience in the weeks preceding, but you can't buy plane/hotel/registration for them.
Kieren was able to teach an army of new people the game with the knowledge that they just had to take a short train ride to the worlds venue. He had a period of months to do this.
North Americans can organise until they're blue in the face but they can't get fringe players who weren't planning on attending Gen Con to go.
Gen Con volunteers can demo until their fingers bleed, but they can't convince people who've just learned the game to give up 8 - 12 hours of the Con for a game they just discovered for the first time. And if they did, there's every chance that they wouldn't understand why they're losing, unlike the player who has played a few times and can identify things to improve on.
Gen Con might be important for advertising the game, so maybe North America's biggest event needs to happen there regardless. If so, I would say to organisers of lower tier events: don't just focus on mobilising forum regulars to travel to your event. Teach new people in your area. Those people haven't heard yet that nothing except worlds is worth playing in. Become less jaded about the non-worlds titles, build some hype. How often do people get such good odds to become US National Champion of anything?!