For posting 1E deck designs for feedback from other players and members of the community.
 
By Nessi
 - Beta Quadrant
 -  
#346330
Here is my Classic Archology Fed Deck



Missions

Investigate Rouge Comet
Espionage Mission
Investigate Disapperance
Hunt for DNA Program
Evaluate Terraforming
Explore Dyson Sphere

Facilities
Office of the President
Federation Outpost

Objectives
HQ: Secure Homeworld
Visit Cochrane Memorial
Assign Support Personal
(downloading Thomas McCLure)
Assigne Mission Specialists
(Download Reginald Barclay+Dr Royse)

Incidents
Hologram: 221B Bakers Street
Tribunal of Q
Q the Referee
Quark's Isolenar Roods (download MR. Scott)

Doorways
Temporal Micro Wormhole
(Download Dr. Telek R'Mor)
Alternate Univerese Doo
Holodeck Door
(Download first turn Sherlock Holmes)
Spacedoor
(First Turn download: Starship Constitution & Henreid)

Artifacts
Betazoid Gift Box
Varon-T Disruptor

Dilemmas
Barcly's Protomorphosis Disease (self Seed)

Some Combos:

Edo Probe
Female's Love Intrest & Garbage Scow
Dead end

Don't Call me Ahab
Hull Breach
Maglock

make us go
Duonetic Field Generator
Artillery Atack
Horta

Common Thief
Denevan Neural Parasites
Kelan Show of Force
Founder Secret

common Thief
Denevan Neural Parasites
Hanoian Land EEL
Founder secret

The Clown: My festival
Hero Worship
Hull Breach
V'Ger

Unscientific Method
Common Thief
Male's Love Intest & Plague Ship
Scientific Method

The Swarm
Borg ship
Abdoned Ship!

Kelan Show of Force
Trabe Grenade
Friendly Fire

Kelan Show of Force
Hanoian Land EEL
Horta
Ferengy Infestation

Your Galaxy is Impure
Chula: The Chandra
Q


Main Deck
Incident
2xHandshake

Interrupts
I'm a Doctor, not a Bricklayer
2xKevin Uxbridge
3xGoing to the Topp

Events
5xRed Alert
4xKivas Fajo-Collector
Wall of Ships
2xMetaphasic Shields
2xNutational Shields

Equipment
Medical Pad
Kukalakar
Starfleet Type III Phaser Rifle

Doorways
8xQ'S Tent

Personal
Commander Rand
Spock
Jack Crusher
Captain Spock
Admiral Riker
Dr. Mccoy
Ambassador Sarek
Neela Daren
Benjamin Sisko
Beverly Crusher
Lojal
Commander Chekov
Deana Troi
Admiral J.P. Hanson
2xVash
Paul Porter
Elisabeth Lense
Nurse Chapel
Captain Kirk
Dmitri Valtane
Geordi La Forge
Miles O'Brien
Jean-Luc Picard
Luther Sloan
Admiral Ross
Admiral Kirk
Julian Bashier
Alymna Nechayev
Data
Jaresh-Inyo
2xRichard Galen
Admiral Leyton
Ezri Dax
Admiral Cartwright
Captain Sulu
Worf
Jadzia Dax
Beverly Picard
Juliana Tainer
Deanna Troi

Ships
U.S.S. Enterprise-A
U.S.S. Defiant
U.S.S. Enterprise
2xFuture Enterprise

Q's Tent:
Horga'hn
Thermal Deflectors
Villagers with Torches
Temporal Vortex
Dead End
Q's Planet
Operate Wormhole Relays
Transport Inhibitor
Regionald Barclay
Captain's Log
Captain Kirk
Rescue Captives
The Devil


First turn Download Starship Constitution & Henreid via Spacedoor and other Downloads via Seed cards. Get a Reginald Barcly FC from the Tent play him to Earth to the Visit Cochrane Memorial. Use him to gather 3 cards per turn or to play cards/download Some other Draw Engines are Kivas Fajo-Collector. Play earlyist Red Alert to drop aqll the cards from your hand to play. Next turn when u have no Cards left use Sherlock Holms to hav e the equal Cards in hand like your opponent.
Get Admiral Kirk to get those cards you don't need anymore like Red Alerts or Q's tents recycled.
Shield Enhancements are for protection against Borg Ship & Aggressive races/tacticans so that your ships not get blast up so early.
Friend uses to play Horga'hn even if ii said him its banned so i done Q'S Tent Horga'Hn also in my deck.
First mission should be Earth Homeworld gather Varon-T disruptor to give the feds a bit more strenght for upcoming battles, followed 2nd by Hunt for DNA Pogramm gather Betazoid Gif Box (3 cards u can freely pic) follow up you need at last one Spacmission doing Investigate Rouge Comet. For combat there is a Captain Kirkk in the Tent
Thats it have fun
Last edited by Nessi on Wed Jul 10, 2019 1:33 pm, edited 17 times in total.
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By Tim (Tim Davidson)
 - Delta Quadrant
 -  
#398300
alexfroth wrote:Why is there a dilemma in your tent?
Back in Q's Planet days people would stock a Dead End in their Tent to prevent the opponent from an easy quick mission win and slow down whatever Colony or Artifact shenanigans they were planning.
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