Anybody else has any ideas of silly decks they've seen or thought about and never actually tried to built?
I think 1st ed might be full of that kind of deck, but I guess 2nd is almost stupid-proof. Unless somebody can proove me wrong with an idea.
stÃ©phane wrote:I was talking to a friend about 1st ed decks, and I came up with this wacky idea: a clone machine / George and Gracie deck. You clone up a bunch of whales, and make lots of bonus points. I thought the idea would just be silly (and fun, of course).Problem is that the whales are not cumulative, so yo udo not get a ton of points for having multiple copies. I do like the whales stratey. Back when they first came out, all my decks would save the whales just to reduce the differential by 15 points. Many games were lost 100 - 15 back then.
stÃ©phane wrote:how come the whale aren't cummulative?In 1E, by default, cards are not cumulative, that is you can only one copy of a card can apply regardless of how many you have in play (with a few exceptions). For example if a card says "This artifact is worth 5 points from every Music personnel in play" it *would not* count multiple copies of the same personnel- even if that personnel is universal. Likewise if a personnel card says "this card is worth 15 points while in play" only one of those personnel will actually count toward your point total regardless of how many you have in play.
the text simply says: "worth points while on earth".
Was there a ruling about this? or i am reading the card wrong?
MontgomeryScott wrote:I don't know if I mentioned this before, but I once tooled around with a deck that had no personnel- just Parallax Arguers, Anti-Time Anomaly, and Rishon Uxbridge I believe (maybe a few others). Unfortunately, Persistence of Memory and Writ of Accountability scrapped that one.Not to mention Intermix Ratio. If you cannot score 50 mission points, you cannot win.
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