#487526
Professor Scott wrote:This is pretty right for me. It's an iterative process. You pick your personnel, you pick your missions, you revise the personnel to fit the missions better, you revise the missions to fit the personnel better, you fill skill holes, and go back over it a few times until everything fits right.MidnightLich wrote:Pants o.t. Tal Shiar wrote:Yeah, you usually have to figure out your personnel pool before your missions, and we've only halfway done that.That might explain why I'm not a great 1E player. 99% of the time I pick my missions first, and then build my personnel to match.
-crp
Not that I consider myself great by any means, but I don't statically pick either missions first or crew first, its more of a fluid process. I work both ends against the middle. I am usually more focused on an overall strategy or mechanic and then added missions/crew to suit.
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