This one is a fun looking deck, but I admit I continue to be more and more surprised at the ship strategy from back then.
This one only has two ships in a 33 card deck, and of those both have unusual staffing requirements.
Keiimaster wrote: ↑Mon Jan 24, 2022 3:52 pm I think the ability to solve from outposts back then is a major factor in the low ship counts.And you never, ever built your outposts at a mission.
Kaiser wrote:Logic does not really factor into it; only game rules matter. Happily, the two often coincide.
BCSWowbagger wrote:This is a post for people who get excited about interoffice memos!Other Hobby
Here's the difference for me: (I admit I am worki[…]
Niall and I played on Saturday night and he got FW[…]
That's fair... I also want to distance the event […]
Hihi...True Tie 35-35...that's what you have all[…]