#540801
Hello,
I originally joined these boards to sort of catch up with 1E, but have since become enamored with 2E. As such, I am a bit behind the curve.
1. Is it better to build your draw deck to complete 2/3 or so missions instead of all 4 of them? What I mean is, in 1E I would make sure I would have at least 3 of each skill for all of my missions, that way if my opponent put some tough dilemmas under my big point missions, I would have an alternate route to victory. From my initial experiences with 2E, my opponent does not know which missions I will attempt necessarily, so can I just focus on solving two/three of my missions and focus my skillset towards just those instead of all four?
2. I have all of the original 2E starter decks except for Klingon and Borg, and they seem to have very similar events and interrupts: Darsay Archive, Render Assistance, Cry Havoc, etc. Are there any of these that can be removed for upgrades, or are all of these useful?
Thanks in advance!
I originally joined these boards to sort of catch up with 1E, but have since become enamored with 2E. As such, I am a bit behind the curve.
1. Is it better to build your draw deck to complete 2/3 or so missions instead of all 4 of them? What I mean is, in 1E I would make sure I would have at least 3 of each skill for all of my missions, that way if my opponent put some tough dilemmas under my big point missions, I would have an alternate route to victory. From my initial experiences with 2E, my opponent does not know which missions I will attempt necessarily, so can I just focus on solving two/three of my missions and focus my skillset towards just those instead of all four?
2. I have all of the original 2E starter decks except for Klingon and Borg, and they seem to have very similar events and interrupts: Darsay Archive, Render Assistance, Cry Havoc, etc. Are there any of these that can be removed for upgrades, or are all of these useful?
Thanks in advance!