#624021
If you're out of the loop, Magic: The Gathering now does the occasional cross-IP set. They've covered Lord of the Rings, Warhammer 40K, Doctor Who, and other properties of similar girth. I quietly consider Star Trek a shoe-in for future inclusion.
The idea bubbled up in my head a couple days ago and it's been knocking around ever since. I'm a diehard Trekkie and the concept of adapting that IP to Magic's ruleset is far too compelling for my game-designer mind to let go of.
In MTG terms, all non-Eldritch characters fall somewhere on the above color wheel. In broad strokes, most Starfleet characters would be White/Blue; Klingons would be Red/Green; Cardassians would be a mix of Black, White, and Red/Blue; Borg would be White/Green, with some Black and Blue in there too.
If there was a 300-400 card set meant to embody the pre-Kelvin Star Trek universe, what would you want to see in it? My apologies if the sense here is that this topic belongs on a MTG forum instead of this one. I get that, but here is where the card-playing Trek fanatics are, and that's the audience I'm keenest to hear from on this particular topic.
So as I slowly start to build my card list, throw some ideas at me! For those of you with MTG knowledge, I'd love to see some top-down card concepts; for those others with sense enough to stick to Decipher's games, what Trek character, event, ship, tech, etc. do you feel is "required" for inclusion in this cross-franchise set? What mechanics would feel flavorful if ported into Magic's rules?
The idea bubbled up in my head a couple days ago and it's been knocking around ever since. I'm a diehard Trekkie and the concept of adapting that IP to Magic's ruleset is far too compelling for my game-designer mind to let go of.
In MTG terms, all non-Eldritch characters fall somewhere on the above color wheel. In broad strokes, most Starfleet characters would be White/Blue; Klingons would be Red/Green; Cardassians would be a mix of Black, White, and Red/Blue; Borg would be White/Green, with some Black and Blue in there too.
If there was a 300-400 card set meant to embody the pre-Kelvin Star Trek universe, what would you want to see in it? My apologies if the sense here is that this topic belongs on a MTG forum instead of this one. I get that, but here is where the card-playing Trek fanatics are, and that's the audience I'm keenest to hear from on this particular topic.
So as I slowly start to build my card list, throw some ideas at me! For those of you with MTG knowledge, I'd love to see some top-down card concepts; for those others with sense enough to stick to Decipher's games, what Trek character, event, ship, tech, etc. do you feel is "required" for inclusion in this cross-franchise set? What mechanics would feel flavorful if ported into Magic's rules?