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 Memory Alpha Random DC Thread 
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Delta Quadrant
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Post Re: Memory Alpha Random DC Thread
[D] DILEMMA
Unrequited Respect
Respect is a strange thing, those who give it rarely receive it in return.
Stops 2 personnel with Honor or Treachery (opponent's choice), randomly select one to be killed. To get past, must have 2 Honor OR 2 Treachery OR Integrity >30 remaining.

Link

_________________
EHCCGPP wrote:
Only in this game is nuking whales from orbit considered a completely legitimate strategy.


EHCCGPP wrote:
Continued Existence + Pretty Cards > Continued Existence


Mon Sep 15, 2014 2:42 pm
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Delta Quadrant
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Posts: 1890
Location: Cleveland, Oh, USA
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Post Re: Memory Alpha Random DC Thread
More than a month I shall kick it again, Sam!

[D] DILEMMA
Rite of Passage
Many culture have a rite the child must complete to become an adult.
Randomly select 2 Honor or Youth personnel: each selected Honor personnel is stopped, each selected Youth personnel is returned to hand. To get past, crew or away team must have Youth x2 or Honor x2 or Anthropology x2.

Link Into The Jefferies Tubes, Flyboy!

_________________
EHCCGPP wrote:
Only in this game is nuking whales from orbit considered a completely legitimate strategy.


EHCCGPP wrote:
Continued Existence + Pretty Cards > Continued Existence


Sat Oct 25, 2014 12:52 pm
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Gamma Quadrant

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Posts: 5992
Location: Cambridge, UK
Region: Omarion Nebula
Post Re: Memory Alpha Random DC Thread
winterflames wrote:
Quote:
[S] (2) Cramped Conditions
Unless you have 2 Enginner and Programming or Engineer and 2 Programming, all your personnel are stopped.
"I never want to see this part of the Enterprise again."
"I hear you. This is what starship designers call 'easy access'."

For you: Battle of Narendra III

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A lot of good arguments are spoiled by some fool who knows what he is talking about. ~ MIGUEL DE UNAMUNO (1864-1936)

It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)


admiraldanny If you can, watch James Acaster’s #Brexit as a cup of tea analogy. It’s chef’s kiss gif good.


Tue Nov 25, 2014 10:19 am
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Director of Operations
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Region: The Neutral Zone
Post Re: Memory Alpha Random DC Thread
[Fed] Jean-Luc Picard - Alternate {ST:TNG}
Commanded the flagship U.S.S. Enterprise in the long-lasting
Klingon/Federation War. Had no time for other activities. Sent
Tasha-Yar back in time to restore history.
[Cmd] OFFICER [1E-AU]
[SD] SECURITY [SD] Leadership [SD] Honor
[SD] Navigation [DL] Wartime Conditions
Integrity: 8 | Cunning: 8 | Strength: 6

Next: http://en.memory-alpha.org/wiki/Darmok_%28episode%29

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Tue Nov 25, 2014 2:45 pm
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Gamma Quadrant

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Location: Cambridge, UK
Region: Omarion Nebula
Post Re: Memory Alpha Random DC Thread
Quote:
[P] •El-Adrel IV, "Tanagra"
[AQ] (35)
2 Anthropology, Diplomacy, Security, and (Integrity>37 or Strength>38)
When you complete this mission, name a species. Your personnel of that species are attributes +1 while attempting a mission that requires Anthropology.
"Sokath, his eyes uncovered!"
Any affiliation (except [Bor] ) may attempt this mission.
(2)

For you: Attack wing

_________________
A lot of good arguments are spoiled by some fool who knows what he is talking about. ~ MIGUEL DE UNAMUNO (1864-1936)

It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)


admiraldanny If you can, watch James Acaster’s #Brexit as a cup of tea analogy. It’s chef’s kiss gif good.


Thu Nov 27, 2014 7:44 am
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Post Re: Memory Alpha Random DC Thread
[Fed] Condor Attack Wing {DS9}
[Stf] [Stf] [Stf] Condor Class | Condor Class
Condor class ships were often used as attack wings
to support Galaxy and Nebula class ships during the
Federation/Dominion War in 2373-2375.
Doubles all its Tactics.
Range 7 | Weapon 12 | Shields 6


Next: http://en.memory-alpha.org/wiki/A._Packard

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"Seize the time... Live now. Make now always the most precious time. Now will never come again." (Jean-Luc Picard, The Inner Light)

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Thu Mar 05, 2015 6:36 am
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Gamma Quadrant


Joined: Sun Sep 07, 2008 2:37 pm
Posts: 5534
Region: Sector 001
Post Re: Memory Alpha Random DC Thread
Quote:
[SF] (3) •Ahna Packard, Spaceframe Engineer
Human
[Stf]
[SD] 2 Engineer [SD] Physics
This personnel is attributes +1 for each NX-Class ship you command (limit +3).
Starfleet relied on its crack team of engineers to construct Earth's first warp-capable space ships.
Integrity 5 Cunning 5 Strength 4


Next link: http://en.memory-alpha.org/wiki/Sour_cream

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Real scene from DragonCon:

Me: "Hey, it's Gowron!"
Robert O'Reilly: "Yes!" :shock:


Fri Mar 06, 2015 11:19 am
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Delta Quadrant
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Posts: 1890
Location: Cleveland, Oh, USA
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Post Re: Memory Alpha Random DC Thread
[Obj] Kal'Hyah
Seeds or plays on your facility with a Holodeck. Once each turn, if your Klingon and their romantic partner present, select up to three males who name or are named by one of the romantic partners in lore. Stop each selected personnel and the romantic partners to score points equal to the number of personnel stopped and draw that number of cards.

Your link:
Actors, can't live with them...

_________________
EHCCGPP wrote:
Only in this game is nuking whales from orbit considered a completely legitimate strategy.


EHCCGPP wrote:
Continued Existence + Pretty Cards > Continued Existence


Fri Mar 06, 2015 12:04 pm
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Gamma Quadrant


Joined: Sun Sep 07, 2008 2:37 pm
Posts: 5534
Region: Sector 001
Post Re: Memory Alpha Random DC Thread
winterflames wrote:
Quote:
[Fed] (1) •Kodos, Anton Karidian
Human
[TOS] [Pa]
[SD] Anthropology [SD] Biology
You may play this personnel at cost +2 to make him gain three different skills of your choice until the end of the turn.
"I'm an actor. I play many parts."
Integrity 4 Cunning 6 Strength 5


Your link:
Express Lift

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Real scene from DragonCon:

Me: "Hey, it's Gowron!"
Robert O'Reilly: "Yes!" :shock:


Fri Mar 13, 2015 1:59 pm
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Gamma Quadrant

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Location: Cambridge, UK
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Post Re: Memory Alpha Random DC Thread
GooeyChewie wrote:
Your link:
Express Lift
Quote:
[Evt] (1) Express Lift
Choose one: download a [NA] personnel, then place that personnel on top of your deck; or place a [NA] personnel you command on the bottom of his or her owner's deck. Destroy this event.
"Excuse me, can you tell me where I can find the supervisor?"
"Over there."

For you: Smoke signal

_________________
A lot of good arguments are spoiled by some fool who knows what he is talking about. ~ MIGUEL DE UNAMUNO (1864-1936)

It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)


admiraldanny If you can, watch James Acaster’s #Brexit as a cup of tea analogy. It’s chef’s kiss gif good.


Mon Mar 16, 2015 10:41 am
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Delta Quadrant



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Posts: 4623
Location: Fort Worth, Texas
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Post Re: Memory Alpha Random DC Thread
Quote:
[Int] Covariant Pulse
When any number of your personnel are about to be killed by a dilemma, you may place your staffed ship at another mission here to prevent that. That ship is stopped.


For you: Amaro


Mon Mar 16, 2015 10:53 am
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Delta Quadrant
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Location: Midland, Michigan, USA
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Post Re: Memory Alpha Random DC Thread
DJstormtrooper wrote:

For you: Amaro



[Fed] [Univ] Amaro
Security
Crewman Amaro was a security officer stationed on board Deep Space 9 in 2373. Volunteered for a salvage operation on Empok Nor. Former cook before joining Starfleet.

[SD] Honor [DL] Starfleet Type II Phaser [SD] Once per game may report for free to Empok Nor if your [Fed] Engineer there.

Integrity 7 Cunning 6 Strength 6

Next Stanford University

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Kingmj4891
Former Ambassador/Product Champion Star Trek CCG 1E Qo'noS Region

[Vid] MVGA: Make Vidiians Great Again! Bring back Organ Theft!


"The card game will live as long as players who love the game keep it alive." - Dave Bowling in 1996


Mon Mar 23, 2015 1:13 pm
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Gamma Quadrant

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Joined: Sun May 18, 2008 1:51 pm
Posts: 5992
Location: Cambridge, UK
Region: Omarion Nebula
Post Re: Memory Alpha Random DC Thread
kingmj4891 wrote:
Quote:
[Int] Morale Booster
When your personnel fail a mission attempt at a space mission, you may discard a card from hand to unstop a number of personnel aboard your ship at that mission equal to the number of staffing icons of that ship. Remove this interrupt from the game.
"I was going to save this for a rainy day, but...Stanford versus Texas."

Next up: Refractive Shielding

_________________
A lot of good arguments are spoiled by some fool who knows what he is talking about. ~ MIGUEL DE UNAMUNO (1864-1936)

It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)


admiraldanny If you can, watch James Acaster’s #Brexit as a cup of tea analogy. It’s chef’s kiss gif good.


Wed Mar 25, 2015 7:41 am
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Delta Quadrant
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Joined: Wed Jan 11, 2012 12:50 am
Posts: 1890
Location: Cleveland, Oh, USA
Region: Qo'noS
Post Re: Memory Alpha Random DC Thread
Danny wrote:


[Evt] Refractive Shielding
The Devore Impirium ruthlessly patrols its territory, ensuring the tight control of all invasive telepathy within it's sphere by random surprise inspections using its unique scan refracting shield technology.
Plays on your [NA] [1E-DQ] ship or your ship with a [1E-DQ] Engineer personnel aboard. Each ship with this title has Cloaking Device as long as full Shields available.

For you: The Beta Quadrant

_________________
EHCCGPP wrote:
Only in this game is nuking whales from orbit considered a completely legitimate strategy.


EHCCGPP wrote:
Continued Existence + Pretty Cards > Continued Existence


Tue Aug 18, 2015 7:16 pm
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Post Re: Memory Alpha Random DC Thread
winterflames wrote:


First [1E-AU] Mission:

Quote:
[P] Avert Starship Disaster [1E-AU]
Takara III: Recover crashed ship and avert disaster in the past.
SCIENCE + MEDICAL + Navigation x2 + Treachery
[Fed] [NA] [ 35 ]
Span: 6


Next: Driver Coil

_________________
"Seize the time... Live now. Make now always the most precious time. Now will never come again." (Jean-Luc Picard, The Inner Light)

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Sat Sep 19, 2015 11:55 am
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