#1033
Hi all,
Here is the beginning of a expanision I have been working on.
New Icons
(NF) New Frontier (I first tought was to make this a reporting icon but then change that to an icon used by other cards.)
New Keywords
Infantry (MACO for others)
(3) Cathedral
Randomly select 3 personnel, Those personnel may not use their skills unless 2 Anthropology, Diplomacy and Cunning >40.
Source: Deep Space Nine Mission Gama
(3) Double Helix – Infection
Unless Medical and any medical equipment or Exobiology and any tricorder, Randomly select a personnel to be killed. All other personnel present of the same race are stopped.
(3) Double Helix – Quarantine
Unless you have Anthropology, Exobiology, Leadership and Cunning >32. Select a mixed race personnel to be killed. If you can not all your personnel are stopped and this dilemma returns to owner’s dilemma pile.
Source: Star Trek TNG Double Helix
(6) Great Bird of the Galaxy
Unless you have 2 Geology, Leadership, 2 Physics and 2 Science. Place on mission, at the end of each turn randomly select 2 personnel to be killed.
Source: Star Trek New Frontier
(8) Mimic
Unless The Traveler or Wesley Crusher or Weapons >25 all your personnel are stopped. Place this dilemma on this mission. This mission may not be attempted until weapons >25 are present.
Source: Star Trek TNG A Tme to Die
(2) San-Taratr’s Contest – Marine Combat
Randomly select four personnel. Unless those personnel have 2 Navigation. All your personnel are stopped.
Source: Star Trek IKS Gorkin
(2) San-Taratr’s Contest – The Hunt
Randomly select a personnel, unless that personnel is strength>7 and has a Hand Weapon, All your personnel are stopped and this dilemma returns to it’s owner’s dilemma pile.
Source: Star Trek IKS Gorkin
(6) Minning Probe
Plays on your ship with<three Staffing icons. You may remove one personnel you command and this equipment from the game to spend that personnel’s cost in extra counters this turn.
Source: Star Trek TNG Dominion War
(2) May’Bom
Plays in core. Destroy this event to begin combat with your Infantry If you win kill a personnel involved.
“May’Bom, it’s a klingon word. It means battle song. This battle will be worthy of song.â€
Source: Klingon Dictionary.
(3) New Frontier
When you command 3 (NF) personnel, you may discard the top 2 cards of you deck to spend an extra counter.
Source: Star Trek New Frontier
(2) Throw Rocks
Maneuver Destroy this event to begin an engagement with your ship with <3 staffing icons.
Your ship is weapons +5.
Damage Your leadership personnel may not be use to staff this ship.
Source: Star Trek TNG Dominion War
Fake Message
Discard a card from hand to return opponent’s ship to his headquarters. That ship can not use its range until the start of the next turn.
Source: Star Trek TNG Dominion War
Cover Mission
Acquisition, 2 Officer and Integrity>37
Points 35
Span 3
Source: Star Trek TNG Dominion War
Covert Investigation
Officer, ship with not more than 2 staffing icons and cunning >35
Region: Sector 283
Points: 30
Span: 3
Source: Star Trek TNG Dominion War
Destroy Maquis
2 staffed ships with weapons >7 and strength >40
Region: Badlands When attempting this mission your personnel on you staffed ships count as part of the away team. Only personnel on the planet may be used for the strength requirement. Your opponent may give you space dilemmas.
Points: 45
Span 4
Source: Star Trek TNG Dominion War
OK Corral
Acquisition, 2 Leadership and (Integrity <10 and Strength >40 or Integrity <10 and Cunning>45)
Region: Badlands
Arms Dealer and Smugglers may report here.
Your may attempt with Diplomacy, 2 Officer and Cunning >45
Points: 40
Span 6
Source: Star Trek TNG Dominion War
(4) ï¬Jean-Luc Picard
“Boothbyâ€
Human
Archaeology Diplomacy Leadership Navigation Officer
Integrity 8 Cunning 7 Strength 6
Source: Star Trek TNG Dominion War
(4) ï¬Geordi LaForge
Engineer Mate
Human
2 Engineer Leadership Physics Programming
Integrity 6 Cunning 7 Strength 6
Source: Star Trek TNG Dominion War
(2) ï¬Ro Laren
Maquis Captain
Bajoran
Leadership 2 Navigation Officer
When present with Jean-Luc Picard all attributes +2 and gains honor.
Integrity 4 Cunning 5 Strength 6
Source: Star Trek TNG Dominion War
(3) ï¬Vox
Voice of the Borg
Borg
Diplomacy Leadership Navigation Officer 2 Treachery
When present with Ships or personnel, they are attributes -2.
Integrity 1 Cunning 5 Strength 7
Source: Star Trek The Return
(4) ï¬Ditok
Cardassian
Law Leadership Navigation Officer
Order: May place opponent’s ship present with fewer staffing icons the you ship on your headquarters. You may do this only once each turn.
Integrity 4 Cunning 5 Strength 6
Source: Star Trek TNG Dominion War
(3) ï¬Joulesh
Vorta
Leadership Officer Science Treachery
Order: May take command of a personnel in your brig. You may do this once each turn
Integrity 2 Cunning 6 Strength 5
Source: Star Trek TNG Dominion War
(3) ï¬Taran’atar
Odo’s Observer
Jem’Hardar
2 Honor Leadership Security
When present with Kira Nerys all attributes +2 and gains Diplomacy.
Integrity 7 Cunning 5 Strength 8
Source: Deep Space Nine relaunch
(3) ï¬Burgoyne 172
Chief Engineer
(NF)
Hermat
2 Engineer Programming Transporters
Stop this personnel and discard a card from hand to remove a damage marker from the ship s/he is on. You may do this only once each turn.
Integrity 6 Cunning 5 Strength 5
Source: Star Trek New Frontier
(3) ï¬Deanna Troi
Diplomatic Officer
Betazoid/Human
Diplomacy Leadership Telepathy
When present with William T Riker gains Honor and all attributes +1
Integrity 7 Cunning 6 Strength 5
Source: Star Trek Titan
(4) ï¬Elias Vaughn
Defiant Explorer
Human
Anthropology Honor 2 Leadership Officer
Commander: USS Defiant When facing a dilemma of cost >4 stop this personnel to meet any two skill requirements.
Integrity 5 Cunning 6 Strength 6
Source: Deep Space Nine relaunch
(1) Gold
(NF)
Human
Navigation Officer Physics
Integrity 5 Cunning 5 Strength 5
Source: Star Trek New Frontier
(2) ï¬Janos
“Graveyard†Security Officer
(NF)
Mugato
Anthropology Officer Security
Genetically Enhanced
Integrity 5 Cunning 4 Strength 7
Source: Star Trek New Frontier
(3) ï¬M’Ress
Timeless Friend
(NF)
Caitian
Anthropology Officer Programming Science
When present with your personnel at your headquarters you may spent 1 extra counter.
Integrity 7 Cunning 5 Strength 5
Source: Star Trek New Frontier
(3) ï¬Selar
Ship’s Physician
(NF)
Vulcan
Biology Exobiology Medical
When facing a dilemma gains Medical
Integrity 6 Cunning 6 Strength 6
Source: Star Trek New Frontier
(3) ï¬Shenti Yisec Eres Ree
Chief Medical Officer
Patwa-thanh
Biology Exobiology Honor 2 Medical
When your personnel is about to be killed. You may discard a card from hand and a card form the top of your deck to place at your headquarter.
Integrity 6 Cunning 5 Strength 57
Source: Star Trek Titan
(2) ï¬Soleta
Science Officer
(NF)
Vulcan/Romulan
Astrometrics Officer Science
When this personnel is facing a dilemma, she gains Astrometrics and Engineer.
Integrity 5 Cunning 7 Strength 6
Source: Star Trek New Frontier
(3) ï¬William T Riker
Titan Commander
Human
Honor Intelligence 2 Leadership Navigation Officer
Commander: USS Titan When present with Deanna Troi gains Telepathy and Integrity +1.
Integrity 6 Cunning 6 Strength 6
Source: Star Trek Titan
(3) ï¬Zak Kebron
Chief of Security
(NF)
Brikar
Leadership Officer 2 Security
When in combat Strength +2
Integrity 6 Cunning 5 Strength 8
Source: Star Trek New Frontier
(3) ï¬Quark
Ambassador
Ferengi
2 Acquisition Diplomacy 2 Programming
When this personnel uses a skill to complete a mission, you may take a card from beneath your Ferenginar into your hand.
Integrity 5 Cunning 7 Strength 5
Source: Deep Space 9 relaunch
(3) ï¬B’Orag
Ship’s Physician
Klingon
Exobiology Honor Medical
Discard a card from your hand to place a personnel about to be killed on you ship instead. You may do this only once each turn.
Integrity 7 Cunning 6 Strength 6
Source: Star Trek IKS Gorkin
(3) ï¬Klag
Son of M’Raq
Klingon
2 Honor 2 Leadership Navigation Officer
Commander: IKS Gorkin When at a (GQ) mission all (KLI) present are attributes +1.
Integrity 7 Cunning 6 Strength 8
Source: Star Trek IKS Gorkin
(2) ï¬Kurn
Rodek – Gunner
Klingon
Honor Navigation Officer Programming
When you win an engagement with this personnel score 5 points.
Integrity 6 Cunning 5 Strength 7
Source: Star Trek IKS Gorkin
(2) ï¬Morr
Captain’s bodyguard
Klingon
Anthropology Honor Security
Infirmary May replace your Commander selected by a dilemma.
Integrity 7 Cunning 5 Strength 8
Source: Star Trek IKS Gorkin
(2) ï¬Trant
Undercover operative
Klingon
Geology 2 Security
Infirmary Once each game may drop cover. After dropping cover losses Geology, gains 2 Intelligence and cunning +1.
Integrity 5 Cunning 5 Strength 7
Source: Star Trek IKS Gorkin
(2) ï¬Wol
Leader of the 15th
Klingon
Honor Leadership Medical Security
Infantry When in combat Strength +1 for each opponent’s Treachery present. (Limit +4)
Integrity 6 Cunning 4 Strength 7
Source: Star Trek IKS Gorkin
(2) ï¬Grof
Trill
2 Astrometrics Engineer 2 Science
When present with Host, cunning -2
Integrity 3 Cunning 7 Strength 3
Source: Star Trek TNG Dominion War
(4) ï¬Si Cwan
Prince
(NF)
Anthropology Diplomacy 2 Honor Security
When present with (NF) gains Diplomacy, Leadership and Attributes +1
Integrity 7 Cunning 6 Strength 7
Source: Star Trek New Frontier
(5) ï¬Orb of Peace
Transport Class
When onboard all attributes +2. Score 5 points when completing a mission.
Range 7 Weapons 4 Shields 6
Source: Star Trek TNG Dominion War
(6) ï¬U.S.S. Titan Ambassador to Romulus
Luna Class
When completing a mission requiring Diplomacy or Telepathy, if this ship is at that mission score 5 points.
Range 9 Weapons 7 Shields 7
(7) ï¬I.K.S. Gorkin Ship of Honor
Chancellor Class
Cloaking Device When this is in an engagement with Treachery personnel. It is weapons +2.
Range 8 Weapons 9 Shields 9
(7) ï¬I.K.S. K’mpec
Chancellor Class
Cloaking Device When staff at a mission where your Infantry are in combat. You may add this ships Weapons to that combat.
Range 8 Weapons 9 Shields 9
Here is the beginning of a expanision I have been working on.
New Icons
(NF) New Frontier (I first tought was to make this a reporting icon but then change that to an icon used by other cards.)
New Keywords
Infantry (MACO for others)
(3) Cathedral
Randomly select 3 personnel, Those personnel may not use their skills unless 2 Anthropology, Diplomacy and Cunning >40.
Source: Deep Space Nine Mission Gama
(3) Double Helix – Infection
Unless Medical and any medical equipment or Exobiology and any tricorder, Randomly select a personnel to be killed. All other personnel present of the same race are stopped.
(3) Double Helix – Quarantine
Unless you have Anthropology, Exobiology, Leadership and Cunning >32. Select a mixed race personnel to be killed. If you can not all your personnel are stopped and this dilemma returns to owner’s dilemma pile.
Source: Star Trek TNG Double Helix
(6) Great Bird of the Galaxy
Unless you have 2 Geology, Leadership, 2 Physics and 2 Science. Place on mission, at the end of each turn randomly select 2 personnel to be killed.
Source: Star Trek New Frontier
(8) Mimic
Unless The Traveler or Wesley Crusher or Weapons >25 all your personnel are stopped. Place this dilemma on this mission. This mission may not be attempted until weapons >25 are present.
Source: Star Trek TNG A Tme to Die
(2) San-Taratr’s Contest – Marine Combat
Randomly select four personnel. Unless those personnel have 2 Navigation. All your personnel are stopped.
Source: Star Trek IKS Gorkin
(2) San-Taratr’s Contest – The Hunt
Randomly select a personnel, unless that personnel is strength>7 and has a Hand Weapon, All your personnel are stopped and this dilemma returns to it’s owner’s dilemma pile.
Source: Star Trek IKS Gorkin
(6) Minning Probe
Plays on your ship with<three Staffing icons. You may remove one personnel you command and this equipment from the game to spend that personnel’s cost in extra counters this turn.
Source: Star Trek TNG Dominion War
(2) May’Bom
Plays in core. Destroy this event to begin combat with your Infantry If you win kill a personnel involved.
“May’Bom, it’s a klingon word. It means battle song. This battle will be worthy of song.â€
Source: Klingon Dictionary.
(3) New Frontier
When you command 3 (NF) personnel, you may discard the top 2 cards of you deck to spend an extra counter.
Source: Star Trek New Frontier
(2) Throw Rocks
Maneuver Destroy this event to begin an engagement with your ship with <3 staffing icons.
Your ship is weapons +5.
Damage Your leadership personnel may not be use to staff this ship.
Source: Star Trek TNG Dominion War
Fake Message
Discard a card from hand to return opponent’s ship to his headquarters. That ship can not use its range until the start of the next turn.
Source: Star Trek TNG Dominion War
Cover Mission
Acquisition, 2 Officer and Integrity>37
Points 35
Span 3
Source: Star Trek TNG Dominion War
Covert Investigation
Officer, ship with not more than 2 staffing icons and cunning >35
Region: Sector 283
Points: 30
Span: 3
Source: Star Trek TNG Dominion War
Destroy Maquis
2 staffed ships with weapons >7 and strength >40
Region: Badlands When attempting this mission your personnel on you staffed ships count as part of the away team. Only personnel on the planet may be used for the strength requirement. Your opponent may give you space dilemmas.
Points: 45
Span 4
Source: Star Trek TNG Dominion War
OK Corral
Acquisition, 2 Leadership and (Integrity <10 and Strength >40 or Integrity <10 and Cunning>45)
Region: Badlands
Arms Dealer and Smugglers may report here.
Your may attempt with Diplomacy, 2 Officer and Cunning >45
Points: 40
Span 6
Source: Star Trek TNG Dominion War
(4) ï¬Jean-Luc Picard
“Boothbyâ€
Human
Archaeology Diplomacy Leadership Navigation Officer
Integrity 8 Cunning 7 Strength 6
Source: Star Trek TNG Dominion War
(4) ï¬Geordi LaForge
Engineer Mate
Human
2 Engineer Leadership Physics Programming
Integrity 6 Cunning 7 Strength 6
Source: Star Trek TNG Dominion War
(2) ï¬Ro Laren
Maquis Captain
Bajoran
Leadership 2 Navigation Officer
When present with Jean-Luc Picard all attributes +2 and gains honor.
Integrity 4 Cunning 5 Strength 6
Source: Star Trek TNG Dominion War
(3) ï¬Vox
Voice of the Borg
Borg
Diplomacy Leadership Navigation Officer 2 Treachery
When present with Ships or personnel, they are attributes -2.
Integrity 1 Cunning 5 Strength 7
Source: Star Trek The Return
(4) ï¬Ditok
Cardassian
Law Leadership Navigation Officer
Order: May place opponent’s ship present with fewer staffing icons the you ship on your headquarters. You may do this only once each turn.
Integrity 4 Cunning 5 Strength 6
Source: Star Trek TNG Dominion War
(3) ï¬Joulesh
Vorta
Leadership Officer Science Treachery
Order: May take command of a personnel in your brig. You may do this once each turn
Integrity 2 Cunning 6 Strength 5
Source: Star Trek TNG Dominion War
(3) ï¬Taran’atar
Odo’s Observer
Jem’Hardar
2 Honor Leadership Security
When present with Kira Nerys all attributes +2 and gains Diplomacy.
Integrity 7 Cunning 5 Strength 8
Source: Deep Space Nine relaunch
(3) ï¬Burgoyne 172
Chief Engineer
(NF)
Hermat
2 Engineer Programming Transporters
Stop this personnel and discard a card from hand to remove a damage marker from the ship s/he is on. You may do this only once each turn.
Integrity 6 Cunning 5 Strength 5
Source: Star Trek New Frontier
(3) ï¬Deanna Troi
Diplomatic Officer
Betazoid/Human
Diplomacy Leadership Telepathy
When present with William T Riker gains Honor and all attributes +1
Integrity 7 Cunning 6 Strength 5
Source: Star Trek Titan
(4) ï¬Elias Vaughn
Defiant Explorer
Human
Anthropology Honor 2 Leadership Officer
Commander: USS Defiant When facing a dilemma of cost >4 stop this personnel to meet any two skill requirements.
Integrity 5 Cunning 6 Strength 6
Source: Deep Space Nine relaunch
(1) Gold
(NF)
Human
Navigation Officer Physics
Integrity 5 Cunning 5 Strength 5
Source: Star Trek New Frontier
(2) ï¬Janos
“Graveyard†Security Officer
(NF)
Mugato
Anthropology Officer Security
Genetically Enhanced
Integrity 5 Cunning 4 Strength 7
Source: Star Trek New Frontier
(3) ï¬M’Ress
Timeless Friend
(NF)
Caitian
Anthropology Officer Programming Science
When present with your personnel at your headquarters you may spent 1 extra counter.
Integrity 7 Cunning 5 Strength 5
Source: Star Trek New Frontier
(3) ï¬Selar
Ship’s Physician
(NF)
Vulcan
Biology Exobiology Medical
When facing a dilemma gains Medical
Integrity 6 Cunning 6 Strength 6
Source: Star Trek New Frontier
(3) ï¬Shenti Yisec Eres Ree
Chief Medical Officer
Patwa-thanh
Biology Exobiology Honor 2 Medical
When your personnel is about to be killed. You may discard a card from hand and a card form the top of your deck to place at your headquarter.
Integrity 6 Cunning 5 Strength 57
Source: Star Trek Titan
(2) ï¬Soleta
Science Officer
(NF)
Vulcan/Romulan
Astrometrics Officer Science
When this personnel is facing a dilemma, she gains Astrometrics and Engineer.
Integrity 5 Cunning 7 Strength 6
Source: Star Trek New Frontier
(3) ï¬William T Riker
Titan Commander
Human
Honor Intelligence 2 Leadership Navigation Officer
Commander: USS Titan When present with Deanna Troi gains Telepathy and Integrity +1.
Integrity 6 Cunning 6 Strength 6
Source: Star Trek Titan
(3) ï¬Zak Kebron
Chief of Security
(NF)
Brikar
Leadership Officer 2 Security
When in combat Strength +2
Integrity 6 Cunning 5 Strength 8
Source: Star Trek New Frontier
(3) ï¬Quark
Ambassador
Ferengi
2 Acquisition Diplomacy 2 Programming
When this personnel uses a skill to complete a mission, you may take a card from beneath your Ferenginar into your hand.
Integrity 5 Cunning 7 Strength 5
Source: Deep Space 9 relaunch
(3) ï¬B’Orag
Ship’s Physician
Klingon
Exobiology Honor Medical
Discard a card from your hand to place a personnel about to be killed on you ship instead. You may do this only once each turn.
Integrity 7 Cunning 6 Strength 6
Source: Star Trek IKS Gorkin
(3) ï¬Klag
Son of M’Raq
Klingon
2 Honor 2 Leadership Navigation Officer
Commander: IKS Gorkin When at a (GQ) mission all (KLI) present are attributes +1.
Integrity 7 Cunning 6 Strength 8
Source: Star Trek IKS Gorkin
(2) ï¬Kurn
Rodek – Gunner
Klingon
Honor Navigation Officer Programming
When you win an engagement with this personnel score 5 points.
Integrity 6 Cunning 5 Strength 7
Source: Star Trek IKS Gorkin
(2) ï¬Morr
Captain’s bodyguard
Klingon
Anthropology Honor Security
Infirmary May replace your Commander selected by a dilemma.
Integrity 7 Cunning 5 Strength 8
Source: Star Trek IKS Gorkin
(2) ï¬Trant
Undercover operative
Klingon
Geology 2 Security
Infirmary Once each game may drop cover. After dropping cover losses Geology, gains 2 Intelligence and cunning +1.
Integrity 5 Cunning 5 Strength 7
Source: Star Trek IKS Gorkin
(2) ï¬Wol
Leader of the 15th
Klingon
Honor Leadership Medical Security
Infantry When in combat Strength +1 for each opponent’s Treachery present. (Limit +4)
Integrity 6 Cunning 4 Strength 7
Source: Star Trek IKS Gorkin
(2) ï¬Grof
Trill
2 Astrometrics Engineer 2 Science
When present with Host, cunning -2
Integrity 3 Cunning 7 Strength 3
Source: Star Trek TNG Dominion War
(4) ï¬Si Cwan
Prince
(NF)
Anthropology Diplomacy 2 Honor Security
When present with (NF) gains Diplomacy, Leadership and Attributes +1
Integrity 7 Cunning 6 Strength 7
Source: Star Trek New Frontier
(5) ï¬Orb of Peace
Transport Class
When onboard all attributes +2. Score 5 points when completing a mission.
Range 7 Weapons 4 Shields 6
Source: Star Trek TNG Dominion War
(6) ï¬U.S.S. Titan Ambassador to Romulus
Luna Class
When completing a mission requiring Diplomacy or Telepathy, if this ship is at that mission score 5 points.
Range 9 Weapons 7 Shields 7
(7) ï¬I.K.S. Gorkin Ship of Honor
Chancellor Class
Cloaking Device When this is in an engagement with Treachery personnel. It is weapons +2.
Range 8 Weapons 9 Shields 9
(7) ï¬I.K.S. K’mpec
Chancellor Class
Cloaking Device When staff at a mission where your Infantry are in combat. You may add this ships Weapons to that combat.
Range 8 Weapons 9 Shields 9
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