#84927
Unfortunately, not as close as it seems. The problem is the Text.
I originally made this as part of a larger program which would be used to produce High-resolution cards for PDFs with real PDF text, part of the now abandoned project to automatically convert all 2EBC cards to 1E at once. So, the text is all handled in a more complicated way using Point units and the larger template's DPI. The original program could create lower-res card images (to export directly to this site for example) but those would be made as high-res cards with rasterized text and the whole card would be re-sized down.
The 1E Card Maker version I released to the public uses low-res templates to produce low-res JPGs. The Text units have to be converted down to a low res card from the format meant for Hi-Res PDF. I don't know if you noticed, but this actually creates word spacing problems.
So, to complete the low-res 1E Card Maker properly would require reformatting the entire Unit system of the Text. This wouldn't be difficult, but it would be a lot of work redoing the math and burning a bridge for the code being used with my original Hi-Res PDF idea.
Well, that's where it is. This summer I should have more time though, so maybe I can figure it out. What I really want to is to make a modular class which will accommodate all: Hi-Res, Low-Res, PDF Text, and Raster Text.
Tim
I originally made this as part of a larger program which would be used to produce High-resolution cards for PDFs with real PDF text, part of the now abandoned project to automatically convert all 2EBC cards to 1E at once. So, the text is all handled in a more complicated way using Point units and the larger template's DPI. The original program could create lower-res card images (to export directly to this site for example) but those would be made as high-res cards with rasterized text and the whole card would be re-sized down.
The 1E Card Maker version I released to the public uses low-res templates to produce low-res JPGs. The Text units have to be converted down to a low res card from the format meant for Hi-Res PDF. I don't know if you noticed, but this actually creates word spacing problems.
So, to complete the low-res 1E Card Maker properly would require reformatting the entire Unit system of the Text. This wouldn't be difficult, but it would be a lot of work redoing the math and burning a bridge for the code being used with my original Hi-Res PDF idea.
Well, that's where it is. This summer I should have more time though, so maybe I can figure it out. What I really want to is to make a modular class which will accommodate all: Hi-Res, Low-Res, PDF Text, and Raster Text.
Tim
My latest personal card game project is a sci-fi trick-taker with hidden identities, GALAXY RISE.