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CCG Creator
https://www.trekcc.org/forum/viewtopic.php?f=9&t=2490
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Author:  Ensign Q [ Mon May 06, 2019 1:07 pm ]
Post subject:  Re: CCG Creator

so has a 1e template for mse ever become reality?

Author:  SudenKapala [ Mon May 06, 2019 1:09 pm ]
Post subject:  Re: CCG Creator

I use a gigabyte PSD file of my own making... 1000s of layers... horrible. But the results look, well, perfect. (All said perfection is due to Decipher's card layout, of course.)

Author:  Navypiper [ Mon May 06, 2019 5:01 pm ]
Post subject:  Re: CCG Creator

I have completed the 1e cardmaker with the exception of the following card types: Missions, Sites, Time Locations, Damage Markers, and Tactics. I am hoping to have it completed by mid to late summer.

Author:  SudenKapala [ Mon May 06, 2019 5:59 pm ]
Post subject:  Re: CCG Creator

Navypiper wrote:
I have completed the 1e cardmaker with the exception of the following card types: Missions, Sites, Time Locations, Damage Markers, and Tactics. I am hoping to have it completed by mid to late summer.

Awesome! :D Will it be publicly available? What do you miss perhaps I could help (with card image parts or some such)?

Author:  Navypiper [ Mon May 06, 2019 6:08 pm ]
Post subject:  Re: CCG Creator

Thanks! I appreciate the offer very much, however my issue is only with finding good stretches of time to fully concentrate on it without 'life' getting in the way :) . I actually have all the visuals for those sections, so I'm fine that way as well. I have released what I have done so far on a Facebook Group called Star Trek CCG Dream Cards (https://www.facebook.com/groups/StarTrekCCGDreamCards/) and I will post the final product there first.

P.S. I also finished a 2e cardmaker a few years back as well, just in case you're interested.

Author:  Tim [ Fri May 10, 2019 9:16 am ]
Post subject:  Re: CCG Creator

Still based on the old VB code?

A year ago I started this:
https://github.com/makeitTim/McKinleyStation

Using HTML5 canvas and some VueJS. A better starting point.

Author:  SudenKapala [ Fri May 10, 2019 9:26 am ]
Post subject:  Re: CCG Creator

That is awesome too. :thumbsup: It works. :thumbsup: :thumbsup: Finish it soon. (Don't forget all the icons, e.g., inline text icons such as "Doesn't work with [Fed] "...) :D :P

If you build it, they will come.

Author:  Tim [ Fri May 10, 2019 9:38 am ]
Post subject:  Re: CCG Creator

I probably won't be working on it any more but it's there completely open source. I was just reviewing my code, I did it in a couple days last January and haven't looked at it since.

You only need to know basic javascript. It's a good framework, anybody could add new fields and card types.

Author:  Navypiper [ Fri May 10, 2019 9:47 am ]
Post subject:  Re: CCG Creator

I now use the Magic Set Editor program and just add the 1e and 2e cardmaker sections as modules. Much, much simpler than Visual Basic.

Author:  Ensign Q [ Fri May 17, 2019 1:16 pm ]
Post subject:  Re: CCG Creator

Navypiper wrote:
I now use the Magic Set Editor program and just add the 1e and 2e cardmaker sections as modules. Much, much simpler than Visual Basic.


where do you find those modules? pls share link here.

Author:  Navypiper [ Mon Jul 08, 2019 8:52 pm ]
Post subject:  Re: CCG Creator

This is the link to the download for the Magic Set Editor:
http://magicseteditor.boards.net/page/downloads

This is the 1e cardmaker link (not quite completed yet but I will inform when it is):
https://www.dropbox.com/s/9f2dyy3m5wans ... 9.zip?dl=0

And this is the 2e cardmaker link:
https://www.dropbox.com/s/scspxnv4071x0 ... 9.zip?dl=0

Download the Set editor first. Then download and unzip the cardmakers. INSTALL THE INCLUDED FONTS AT THIS POINT!! Then drag all the files from the extracted folders into the 'data' folder of the Magic Set Editor. Then you should be good to go.

Author:  Runicmyst [ Sun Sep 22, 2019 10:22 pm ]
Post subject:  Re: CCG Creator

How do i get the red skill icon to show up on the skill line? I read up above to click on the format > insert symbol function but nothing happens.

Author:  Navypiper [ Tue Oct 01, 2019 1:36 pm ]
Post subject:  Re: CCG Creator

The only thing I can think of is that you are not in that field at the time. Another method of producing the dot is first pres ctrl and M, then shift and 8. I hope this helps.

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