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CCG Creator
https://www.trekcc.org/forum/viewtopic.php?f=9&t=2490
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Author:  Navypiper [ Mon Apr 13, 2009 7:06 am ]
Post subject:  Re: CCG Creator

Hi Timo,

No worries! Actually the Vulcan and Xindi templates are on the startrekccgdcs group site under 'Files'. No rush on that, though! I was just curious as to whither it was possible or not. How is the 1e version coming, by the way? Is there anything I can do to help out (Other than to stop asking every few days, that is! LOL)? I look forward to seeing the finished product! You really do excellent work and I wish you every success with it!

Cheers,
Navypiper

Author:  Navypiper [ Tue May 19, 2009 3:25 pm ]
Post subject:  Re: CCG Creator

Hi Timo,

I was just curious if you've had any luck with the 1e creator lately? :cross: I am really, really looking forward to seeing it and using it, as I'm sure there are numerous others that share my enthusiasm for your work!! We are suitably impressed!!

Cheers,
Navypiper

Author:  Navypiper [ Sun Jun 21, 2009 12:35 pm ]
Post subject:  Re: CCG Creator

Any progress on the 1e creator? I know I speak for a lot of people when I say that it is really going to be cool! Can't wait!! :D

Author:  Harper [ Tue Jul 07, 2009 3:52 pm ]
Post subject:  Re: CCG Creator

Am I correct in assuming I need to be running windows to use this program or will it work on a (don't hate me for saying it) mac?

Author:  r00t61 [ Tue Jul 07, 2009 3:55 pm ]
Post subject:  Re: CCG Creator

Harper wrote:
Am I correct in assuming I need to be running windows to use this program or will it work on a (don't hate me for saying it) mac?

If you have an IntelMac you could run Parallels or VMWare Fusion to virtualize Windows.

It's what I do on my Macbook.

Author:  Harper [ Wed Jul 08, 2009 12:13 am ]
Post subject:  Re: CCG Creator

r00t61 wrote:
Harper wrote:
Am I correct in assuming I need to be running windows to use this program or will it work on a (don't hate me for saying it) mac?

If you have an IntelMac you could run Parallels or VMWare Fusion to virtualize Windows.

It's what I do on my Macbook.


Thanks, I'll have to do that.

Author:  Navypiper [ Thu Sep 03, 2009 11:50 am ]
Post subject:  Re: CCG Creator

Hi Timo,

I was just wondering if you have made any further progress with your 1e Creator?

Cheers,
Navypiper

Author:  astroski13 [ Thu Sep 24, 2009 10:06 pm ]
Post subject:  Re: CCG Creator

I really like the STCCG 2E Card maker. The one thing I noticed when making a card was that [H] cannot be placed in the textbox of non-mission cards. For instance if I wanted to say "When your [Bor] ship is present with crew at an opponent's [H] mission, you may begin an engagement there. If you win the engagement, you may assimilate that mission. If all an opponent's [H] missions are assimilated, you may control that player's actions for the rest of the game."
Just a thought.

Thanks

Dan

Author:  Danny [ Fri Sep 25, 2009 4:30 am ]
Post subject:  Re: CCG Creator

astroski13 wrote:
The one thing I noticed when making a card was that [H] cannot be placed in the textbox of non-mission cards. For instance if I wanted to say "When your [Bor] ship is present with crew at an opponent's [H] mission, you may begin an engagement there. If you win the engagement, you may assimilate that mission. If all an opponent's [H] missions are assimilated, you may control that player's actions for the rest of the game."
Just a thought.

Thanks

Dan

I think that's because historically whenever a card references the headquarters mission, it actually puts "headquarters mission".

On a side note: Broken. :shock:

Author:  Foreman [ Fri Sep 25, 2009 10:23 am ]
Post subject:  Re: CCG Creator

Danny wrote:
astroski13 wrote:
The one thing I noticed when making a card was that [H] cannot be placed in the textbox of non-mission cards. For instance if I wanted to say "When your [Bor] ship is present with crew at an opponent's [H] mission, you may begin an engagement there. If you win the engagement, you may assimilate that mission. If all an opponent's [H] missions are assimilated, you may control that player's actions for the rest of the game."
Just a thought.

Thanks


Ya, I asked Brad about this one time, and he said he has a love/hate relationship with icons, and decided not to use [H] in gametext.

Author:  chompers [ Thu Oct 01, 2009 6:42 am ]
Post subject:  Re: CCG Creator

Hi - Just downloaded the CCG creator - excellent program - thanks for all your efforts !!

Author:  Loneman1 [ Tue Oct 20, 2009 11:07 pm ]
Post subject:  Re: CCG Creator

DEFINITELY interested in any kind of 1E card creator.......I hope it is still a work in progress and not abandoned.....

Author:  Navypiper [ Fri Jan 08, 2010 2:47 pm ]
Post subject:  Re: CCG Creator

Hey Tim,

Any word on the 1e Creator at all? :cross:

Navypiper

Author:  Craig [ Fri Mar 19, 2010 7:48 am ]
Post subject:  Re: CCG Creator

I just downloaded the 1E card creator from the Yahoo group, very nicely done! Any chance of some source code? Fixing up the last few card types should just be a (rather painstaking matter) of getting the right coordinates on the template image, am I correct?

Author:  Omegaplex [ Sun Apr 25, 2010 5:11 am ]
Post subject:  Re: CCG Creator

I wish I had the skills to finish this program off... it's sooo close to done :)

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