#369773
1 •Assimilate Technology
To play this event, you must command three personnel. Plays in your core. When you win combat or an engagement involving your personnel, you may take command of an opponent's equipment present or an opponent's event that has no cards on it. (Move that event to your core.)
2 •Biological Distinctiveness
To play this event, you must command three personnel. Plays in your core. Each of your personnel is attributes +1 for each different species you command other than Borg.
“Such a noble creature... a quality we sometimes lack. We will add your distinctiveness to our own.”
2 •Power Distribution Nodes
To play this event, you must command three personnel. Plays in your core. Your ships are attributes +1.
Order - Stop all personnel aboard your staffed ship to remove a Damage card from that ship.
2 • Maturation Chambers
Plays in your core. When you are about to play a personnel at your Unicomplex, you may play that personnel on your staffed ship instead.
2 • Regeneration Alcoves
Plays in your core. When your Borg personnel aboard your ship is about to be killed you may stop that personnel instead. You may do this only once each turn.
2 •Technological Distinctiveness
To play this event, you must command three personnel. Plays in your core. For each non-personnel card you command but do not own, your ships are attributes +1 and you may spend an additional counter each turn.
“Your technological distinctiveness will be added to our own.”
5 •Vinculum
To play this event, you must command three personnel. Plays in your core. Your drones are Integrity +1.
Order- Download a non-Assault, non-Maneuver event. You may do this only once each turn.
To play this event, you must command three personnel. Plays in your core. When you win combat or an engagement involving your personnel, you may take command of an opponent's equipment present or an opponent's event that has no cards on it. (Move that event to your core.)
2 •Biological Distinctiveness
To play this event, you must command three personnel. Plays in your core. Each of your personnel is attributes +1 for each different species you command other than Borg.
“Such a noble creature... a quality we sometimes lack. We will add your distinctiveness to our own.”
2 •Power Distribution Nodes
To play this event, you must command three personnel. Plays in your core. Your ships are attributes +1.
Order - Stop all personnel aboard your staffed ship to remove a Damage card from that ship.
2 • Maturation Chambers
Plays in your core. When you are about to play a personnel at your Unicomplex, you may play that personnel on your staffed ship instead.
2 • Regeneration Alcoves
Plays in your core. When your Borg personnel aboard your ship is about to be killed you may stop that personnel instead. You may do this only once each turn.
2 •Technological Distinctiveness
To play this event, you must command three personnel. Plays in your core. For each non-personnel card you command but do not own, your ships are attributes +1 and you may spend an additional counter each turn.
“Your technological distinctiveness will be added to our own.”
5 •Vinculum
To play this event, you must command three personnel. Plays in your core. Your drones are Integrity +1.
Order- Download a non-Assault, non-Maneuver event. You may do this only once each turn.
Last edited by rferries on Mon Jan 16, 2017 7:52 pm, edited 1 time in total.