For posting text-only dream cards (no graphical cards or links to sites hosting such cards) and for speculation on future sets.
 
By rferries
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#372330
[Evt] •2 Blueshirts
Plays in your core. Your Medical and Science [Fed] personnel are attributes +1. When your personnel would be killed by a dilemma, you may stop your [Fed] Medical personnel present to stop that personnel instead.
Order - Stop your Science [Fed] personnel to draw a card.
[Evt] •2 Goldshirts
Plays in your core. Your Engineering and Security [Fed] personnel are attributes +1. While in combat, your [Fed] Security personnel are Strength +2.
Order - Stop your Engineering [Fed] personnel aboard your ship to remove a Damage card from that ship.
[Evt] •2 Redshirts
Plays in your core. Your Navigation and Officer [Fed] personnel are attributes +1. Your Officer [Fed] personnel aboard your [Fed] ship are the corresponding Commanders of that ship.
Order - Stop your Navigation [Fed] personnel aboard your [Fed] ship to download a Maneuver card.
 
By rferries
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#373339
In Trek tradition these personnel can technobabble their way out of whatever problems arise. These are the Fed personnel seen in the background on any given Trek series.
[Fed] 2 Command Officer
[Cmd] Human
•Honour •Officer
You may play this personnel as though it were a [DS9] , [TNG] , [TOS] , or [Voy] card. While this personnel is facing a dilemma, it gains Diplomacy, Law, and Leadership and is the corresponding Commander of your non-unique ship that it is aboard.
"I'm a captain, not a lover."
Integrity 6 Cunning 6 Strength 6
[Fed] 1 Engineering Officer
[Stf] Tellarite
•Engineer
You may play this personnel as though it were a [DS9] , [TNG] , [TOS] , or [Voy] card. While this personnel is facing a dilemma, it gains Physics, Programming, and Transporters.
"I'm an engineer, not a magician."
Integrity 5 Cunning 6 Strength 5
[Fed] 1 Medical Officer
[Stf] Betazoid
•Medical
You may play this personnel as though it were a [DS9] , [TNG] , [TOS] , or [Voy] card. While this personnel is facing a dilemma, it gains Biology, Exobiology, and Telepathy.
"I'm a doctor, not a..."
Integrity 5 Cunning 6 Strength 5
[Fed] 2 Science Officer
[Stf] Vulcan
•Science
You may play this personnel as though it were a [DS9] , [TNG] , [TOS] , or [Voy] card. While this personnel is facing a dilemma, it gains Anthropology, Archaeology, and Geology.
"I'm a doctor - just not THAT kind of doctor."
Integrity 5 Cunning 6 Strength 5
[Fed] 2 Tactical Officer
[Stf] Andorian
•Security
You may play this personnel as though it were a [DS9] , [TNG] , [TOS] , or [Voy] card. While this personnel is facing a dilemma, it gains Astrometrics, Intelligence, and Navigation.
"I'm a soldier, not a diplomat."
Integrity 5 Cunning 5 Strength 6
 
By rferries
 - Beta Quadrant
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#377134
[Evt] •2 Starfleet Intelligence
Plays in your core. Your [Cmd] [Fed] personnel gain Intelligence and are Cunning +1. Whenever an opponent downloads a card, you may draw a card.

[Evt] •2 Starfleet Medical
Plays in your core. Your Medical [Fed] personnel gain Biology, Exobiology, and Medical.
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