#372589
Welcome to Fill in the Blank, the set-building dream card contest!
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
Our winner from last week: Danny!
Here are our entries for this week:
Please remember to vote for one of these entries in your post, referencing the entry’s letter.
This week’s card is...
Card #19!
Card #19 must come between I Do Not Take Orders From You (Interrupt - Card #18) and Amaragosa Observatory, Steal Trilithium Weapon (Mission - Card #20). If you can find a mission which fits before Amaragosa Observatory, go for it! Otherwise this card will most likely be an Interrupt.
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
Our winner from last week: Danny!
Danny wrote: (3) Diabolical Duplicate
Event
Infiltration. To play this event, you must command three personnel. Lose 5 points to choose an opponent's unique personnel you do not command. That personnel becomes and gains Infiltrator. (You now command that personnel.) Remove this event from the game.
"You've been working for sixteen hours straight. I thought you could do with some sandwiches."
Here are our entries for this week:
Entry A wrote: (3) •Cardassian Agent, "Raymond Boone"
Cardassian
•Engineer •Intelligence •Physics •Programming •Treachery
Infiltrator. When your opponent is about to fail a mission attempt here, you may discard a Capture card from hand to randomly select a unique personnel involved to place in your brig.
"I don't have anything to be worried about."
INT 3 CUN 5 STR 6
Entry B wrote: 1 •Iliana Ghemor, Lost Daughter
Cardassian
•Anthropology •Intelligence •Security
Infiltrator. You may play this personnel at an opponent's headquarters mission. If you do this, she loses all her skills and that opponent now commands her. While you command but do not own this personnel, reveal a random card in your hand at the start of each of your turns.
"I go in for my surgery tomorrow. I'm going to miss Cardassia. But I know I'm doing the right thing. The terrorism on Bajor has to be stopped."
Integrity 6 Cunning 6 Strength 6
Entry C wrote: 3 *Elim Garak, Necessary Evil
Cardassian
Engineer, Intelligence, 2 Programming, Treachery
When your opponent plays an interrupt, you may kill your non- personnel present to prevent that interrupt and place it in its owner's discard pile.
“That's why you came to me, isn't it, Captain? Because you knew I could do those things that you weren't capable of doing?”
Integrity: 2, Cunning: 6, Strength 6
Entry D wrote: (2) Technopsy Drone
Borg
Programming
Drone. Broadcast: Equipment. While your Drone is attempting a mission, you may discard a card from hand to choose an card present with this personnel. Your Drones are considered present with that card until the end of the mission attempt.
"Your technological distinctiveness will be added to our own."
Int 5 - Cun 5 - Str 5
Entry E wrote: 4 •Turrel, Contravening Diplomat
Image
Cardassian,
Anthropology Diplomacy Intelligence Law Officer Security
Legate. When any number of captives would be taken from your brig by an opponent's card, you may remove this personnel from the game to prevent that.
"Perhaps you didn't hear me. There are no Bajoran prisoners left in Cardassian hands."
Integrity 5 Cunning 7 Strength 6
Entry F wrote: (2) Kardin
Cardassian
Anthropology Engineer Security Treachery
When an opponent's card is about to destroy or prevent your Punishment card, you may return this personnel to hand to prevent that.
"Step back from the gate."
Integrity 3 Cunning 5 Strength 7
Entry G wrote: (3) •Seska, Infiltrator
Cardassian
Engineer Intelligence Physics Programming Science Treachery
Infiltrator. While this personnel is attempting a Region: Demilitarized Zone mission, she is attributes +1 and gains Security.
"Your secrets weren't good enough. They wouldn't have been worth the trouble for a Cardassian agent."
Integrity 2 Cunning 7 Strength 5
Please remember to vote for one of these entries in your post, referencing the entry’s letter.
This week’s card is...
Card #19!
Card #19 must come between I Do Not Take Orders From You (Interrupt - Card #18) and Amaragosa Observatory, Steal Trilithium Weapon (Mission - Card #20). If you can find a mission which fits before Amaragosa Observatory, go for it! Otherwise this card will most likely be an Interrupt.
Last edited by GooeyChewie on Wed Feb 08, 2017 12:30 am, edited 1 time in total.
"Save your strength. There'll be another time. The princess - you have to take care of her. You hear me?" -Han Solo to Chewbacca, ESB