#377588
Heres what I would create:
Prepare Yourself~D
[3]
Seeds or plays on table. When countdown expires, play on any of your opponent's non-homeworld mission. You may attempt mission with an appropriate espionage card, matching personnel, or personnel with matching infilitrator icon. Infiltrators or personnel with Treachery x2 are attributes all +1 while attempting this mission. When you solve, mission is worth 25 points and draw 3 cards. (Unique).