For posting text-only dream cards (no graphical cards or links to sites hosting such cards) and for speculation on future sets.
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 - Delta Quadrant
 -  
#382823
Vote H

[SF] 4 •Starship Defiant, Not So Little
[Cmd] [Stf] [Stf]
[Pa] [AU] Constitution Class
To play this ship, you must command three [AU] [SF] personnel.
When your personnel aboard this ship is about to be stopped or killed by a dilemma, you must discard a card from hand. If you cannot, you may make a [AU] [SF] personnel aboard attributes +1 until the end of the turn.
"If you don't surrender immediately, we'll begin targeting your cities. Please respond."
Range 8 Weapons 6 Shields 6
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#383032
[Rom] (6) •Persequi, In Pursuit of Tin Man
[Cmd] [Stf] [Stf] [Stf]
D'deridex Class
Cloaking Device. When you win an engagement involving this ship, you may discard two random cards from the loser's hand.
Order - Discard a Pursuit card from hand to begin an engagement involving this ship.
"Captain, it would appear that the Romulan's intent is to contact Tin Man first, at any cost."
Range 7 Weapons 9 Shields 9
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