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 The Think Tank (mini-affiliation) 
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Beta Quadrant

Joined: Thu Jan 05, 2017 6:26 pm
Posts: 177
Post The Think Tank (mini-affiliation)
From the Voyager episode of the same name, a group of amoral (bordering on sociopathic) supergenii that work well with like minds. 5 of them covering the spectrum of all possible skills, a ship, an event, and a couple of missions.

Quote:
[NA] 3 •Kurros, Paradox-Solver
[Cmd] [Voy] Alien
•Acquisition •Diplomacy •Intelligence •Leadership •Security •2 Treachery
Commander: Think Tank Ship. While this personnel is facing a dilemma, you may meet Honor and Officer requirements of that dilemma using Treachery instead. You may play personnel with Cunning>6 at cost-1.
"I am a member of a small group. Explorers, like you. But we seek out challenges, problems to be solved. Technological, biological, social, even artistic."
Integrity 2 Cunning 7 Strength 4


Quote:
[NA] 4 •Fennim, Esoteric Linguist
[Stf] [Voy] Alien
•Biology •Exobiology •3 Medical •Science •Treachery
Your personnel with Cunning>6 present may meet skill requirements of missions as though they were facing a dilemma. The first time each turn that one of your personnel present with Cunning>6 meets a skill requirement of a dilemma or mission without using a printed skill, gain 5 points.
"The universal translator must be inoperative."
"Or his speech patterns are too complex to process."

Integrity 4 Cunning 7 Strength 4


Quote:
[NA] 4 •The Coelenterate, Gifted
[Cmd] [Voy] Alien
•2 Engineering •2 Geology •3 Physics •Science •Treachery
While this personnel is facing a dilemma, you may lose 5 points to name a skill. This personnel gains that skill until the end of that mission attempt.
"Our resident expert on temporal physics."
Integrity 4 Cunning 9 Strength 1


Quote:
[NA] 4 •Bevvox, Bioplasmic Lifeform
[Cmd] [Voy] Alien
•2 Law •Leadership •2 Physics •Transporters •Treachery
While this personnel is facing a dilemma, you may meet Anthropology and Archaeology requirements of that dilemma using Law instead. During your Play and Draw Cards segment, you may spend 1 additional counter for each other personnel present with Cunning>6.
"Bevvox founded our group more than one hundred years ago, after wandering the galaxy on his own for a few millennia."
Integrity 4 Cunning 8 Strength 2


Quote:
[NA] 4 •The Artificial Intelligence, Statistical Genius
[Cmd] [Voy] Android
•2 Astrometrics •Navigation •3 Programming •Treachery
Order - Draw a card for each other personnel present with Cunning>6, then place an equal number of cards from your hand on either the top or the bottom of your deck in any order. You may do this only once each turn.
"The mind of mathematician and the soul of an artist. I'm afraid he'd much rather be modelling a fractal sculpture than analysing the data of our latest astronomical scan."
Integrity 4 Cunning 10 Strength 0


Quote:
[NA] 7 •Think Tank Ship, Modest Vessel
[Cmd] [Stf] [Stf] [Stf] [Stf]
[Voy] Unknown Class
Cloaking Device. While you do not command a headquarters mission, you may play this ship at Caretaker's Array. You may play equipment and unique non- [Bor] Treachery personnel with Cunning>6 aboard this ship. Your personnel with Cunning>6 aboard this ship gain Telepathy and may meet Integrity and Strength requirements of your missions and each dilemma you face at those missions using Cunning instead.
"The Think Tank is out there somewhere, hiding in subspace. How do we find them? And even if we can, their ship's hull is neutronium-based alloy, impervious to our weapons. How do we capture them?"
Range 10 Weapons 10 Shields 11


Quote:
[Evt] •3 Isomorphic Projections
Plays on your ship.
Order - While this ship is at a planet mission, your personnel with Cunning>6 aboard this ship are also on that planet. They cannot be killed by planet dilemmas and are excluded from combat involving an opponent's personnel on that planet. This order lasts until this ship moves from this mission.
"You have a visitor. Mister Kurros has returned in isomorphic form."


Quote:
[S] •Vidiian Space, Cure The Phage
[DQ] 50
Biology, Exobiology, 3 Medical, Science, 2 skills not printed on your personnel, and Cunning>40
The first time each turn that one of your personnel would be killed by a dilemma, that personnel is stopped instead if this mission is complete.
"A small group of minds, but we have helped hundreds of clients. We turned the tide in the war between the Bara Plenum and the Motali Empire. Re-ignited the red giants of the Zai Cluster. Just recently, we found a cure for the Vidiian phage."
Any affiliation (except [Bor] ) may attempt this mission
Span 4


Quote:
[S] •Hazari Space, False Paradox
[DQ] 35
Diplomacy, Intelligence, 2 Treachery, and Cunning>34
When you complete this mission, you may take a personnel with Cunning>6 from your brig or any player's discard pile and place him or her aboard your ship at this mission. You now command that personnel.
"Pure tactics, psychology. That's how they solve problems. That's what we have to do. They've created this paradox to manipulate us into giving them Seven of Nine."
Any affiliation may attempt this mission
Span 3


Sat Feb 03, 2018 12:23 am
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Alpha Quadrant

Joined: Mon Jan 14, 2019 5:30 pm
Posts: 57
Location: Rhode Island
Region: Romulus
Post Re: The Think Tank (mini-affiliation)
To me these guys feel like they would have an icon like maquis be be non-aligned.


Mon Apr 08, 2019 8:19 pm
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