For posting text-only dream cards (no graphical cards or links to sites hosting such cards) and for speculation on future sets.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#475800
Here,
I wrote:I wanted to think of a Klingon House card -- some verb -- but couldn't get it done.
(I.e., before edgeofhearing made a great card based on The Survivors.)

But in the mean time, I came up with something that I quite like.

Edit: see new version, below.

[Evt] A Great House
[HA]
Lore wrote:The Klingon Empire knows a feudal structure, wherein ambitious individuals pledge themselves to powerful or prominent families. Various other species have developed similar societies.
Gametext wrote:Seeds or plays on table. If you have 5 cards together that "belong to your House" (at least one must have "House of X" or "X's House" in lore or title, where X is a persona you have in play; all others must be X-related), place in bonus point area. Y varies. Add 5 to Y for each mission solved involving at least 3 House cards; add 3 for each ship your House was involved in destroying; and add 2 for each personnel killed in a battle involving your House. [Y]


I hope the lore fits on 2 lines (not going to test now), so that the considerable gametext could fit in 4. (I'd dislike having to scale down the font size, theoretically speaking.) I hope "house cards" are defined well-enough in this limited space. If I could, I'd even like to add, 'Negates any points scored by your Assign Mission Specialists'. Of course, I could skimp down(?) on lore or even make it an [Inc] or [Obj] , but I do like to have lore -- especially for dream cards (which do not really have a nice photo to render the flavour).
Last edited by SudenKapala on Wed Jul 31, 2019 10:08 am, edited 1 time in total.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#475802
Wait... Yes. Let's change and expand this. :D

[Inc] A Great House
[HA]
Lore wrote:The Klingon Empire knows a feudal structure. Various other species have developed similar societies.
Gametext wrote:Seeds or plays on table. Nullifies any points scored by your Assign Mission Specialists. If you have 5 cards together that "belong to" your House (at least one must have "House of X" or "X's House" in lore or title, where X is a persona you have in play; all others must be X-related), place in bonus point area. Y varies. Add 5 to Y for each mission solved involving at least 3 House cards; add 3 for each ship your House was involved in destroying; and add 2 for each personnel killed in a battle involving your House. Nullified if X is not in play. [Y]
[Int] Member Of A Great House
Lore wrote:In the Klingon Empire, ambitious individuals -- or those who seek to support a worthy cause -- pledge themselves to powerful families.
Gametext wrote:If you have A Great House in play, plays on your personnel. That personnel is now a member of ("belongs to") your House. OR plays on your House personnel if they just scored points from A Great House. Score points; discard interrupt. [5]
[Door] Entrance To A Great House
Gametext wrote:Seeds or plays on any location if A Great House in play; your House cards may report there (per turn, 1 such card may do so for free). OR place on A Great House or Bold Testament To A Great House. It is suspended. Any player can nullify Doorway by discarding (from hand or play) any card with 'Great House' in title.
[Evt] Bold Testament To A Great House
Lore wrote:The Klingon Empire is an example of a fuedal society. Prominent dynasties proudly hail members who have accompished great things, as well as putting their flagships on dispay.
Gametext wrote:Plays on a ship. It scores double points from A Great House. OR Plays on your House personnel. That personnel is attributes +1 and is Honor +1 (and is INTEGRITY +2 more) OR Treachery +1 (and is CUNNING +2 more). (Unique per card type.)
(Note: for the first function, it is implied that it needs to be a ship attached to the House; otherwise, it could not score those points in the first place.)

[Equ] Emblem Of A Great House
Lore wrote:Tradition, symbolism and visibility are important to any proud dynasty. The sigils and banners of a Great House, such as those on Qo'noS, are widely displayed.
Gametext wrote:Plays on any ship. It is RANGE +1 and "belongs to" your House. OR Plays on another equipment (except a weapon or [Art] ); doubles its effects. OR Plays on a weapon; one personnel present is STRENGTH +2. OR Plays on any personnel; once per turn (thrice per game), may unstop another House card present.
Last edited by SudenKapala on Wed Jul 31, 2019 11:04 am, edited 2 times in total.
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Director of Operations
By JeBuS (Brian S)
 - Director of Operations
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#475806
Seems like an interesting mechanic. My suggestions would be for Entrance to play on an HQ and Emblem's gametext seems more like an event, not equipment, since it "plays on" other cards.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#475807
[Obj] Warrior Caste Of A Great House

... to be found (and updates on it finalized? 8) ), in link.

It may be noted that these cards often say, "in play". That includes cards that opponent has in play. Although I have no idea whether it works and to which extent, this was a conscious decision; it adds a risk of potentially aiding your opponent in playing their Great House cards -- which fits with the feudal theme. :)
Last edited by SudenKapala on Wed Jul 31, 2019 10:50 am, edited 1 time in total.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#475810
JeBuS wrote:Seems like an interesting mechanic. My suggestions would be for Entrance to play on an HQ and Emblem's gametext seems more like an event, not equipment, since it "plays on" other cards.
Thanks! :D Great to hear.

You're right on both accounts, from certain POVs; those changes could well be incoporated.
However, they were conscious choices.

I envisioned the Emblem as, really, a physical medallion/crest (which can be "glued" to / incorporated in another object: a wall or bulkhead, a knife's grip, a device, ...). It could be destroyed by Disruptor Overload and be "stolen" or bartered with during dilemmas. However, Quinn and Kevin could not be bothered, ever, to deal with it -- because it's just "for show" (i.e., I chose the card type because of its funny concept as a 'sticker'; and because of its different interaction with other -- eg., nullifying -- cards). Also, I liked to have different card types for each of my cards in this set, so that's a minor reason not to make it [Evt] .

I thought of Entrance to play on a HW=homeworld (not considered it on an HQ, TBH -- you have a point there also). But that would limit it to certain affiliations factions (such as and [NA] !?), and as I tried to build in lots of limits on the mechanic in other ways, I decided to leave this open to the player. (It can also be played at [S] , even.)

Still, great that you're thinking along with me. :cheersL:
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Director of Operations
By JeBuS (Brian S)
 - Director of Operations
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#475812
I don't think there's any precedent for an equipment card to "play on" another card. The terminology just isn't meant for that sort of thing. Equipment almost always has a universal effect on everyone / thing it is present with.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#475813
JeBuS wrote:I don't think there's any precedent for an equipment card to "play on" another card. The terminology just isn't meant for that sort of thing. Equipment almost always has a universal effect on everyone / thing it is present with.
You certainly have a point there -- the wording might need to be changed. But OTOH, I was thinking something along the lines of Mobile Holo-Emitter, which IS a sort of precedent. Right...?
And while I tried to remain true to regular 1eSTCCG sub-mechanics/wordings in every other way, I really liked (A) this idea of "stickers" to be shown around; "this is Our House, and we gain strength from the sharing (of its sigil)"; and (B) incorporating one small detail that was NOT so very standard to 1eSTCCG. Believe it or not; that, too was a conscious choice. (But of course, it may one day turn out to be a bad one. :P )
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 - Delta Quadrant
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#475919
Sounds like a interesting concept but you got so much going on. I think it would have to be tested alot before it could be made by the cc. Of course that is what dreamcards are to me.

So :thumbsup:

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