#507271
Welcome to Fill in the Blank Season 3: Decipher!
Each week I'll post the collector’s information for one of the cards in the set’s card-list.
Contestants are free to create whatever card they see fit for that slot in the card-list, keeping in mind the surrounding cards. As the contest progresses, the card-list will become more and more defined, guiding the contestants’ choices.
The theme of our set is Decipher! You're free to interpret this how you want, but in my mind, I found myself going down one of two rabbitholes, those being...
Each week a poll will go up for the previous week's entries. Simply vote for one you like the most. In the event of a tie, I'll let a random result generator make the decision.
Last week's winner...
Congratulations to WeyounsLastClone and his •Encryption Codes for becoming the second card to enter the set.
Last week's entries to pick from for Card #33...
Card #6!
As card #9 has been established as the Equipment card Encryption Codes, we know this card's got to be either:
Good luck!
Note: This'll be a 36 card set.
Decipher Card List
Each week I'll post the collector’s information for one of the cards in the set’s card-list.
Contestants are free to create whatever card they see fit for that slot in the card-list, keeping in mind the surrounding cards. As the contest progresses, the card-list will become more and more defined, guiding the contestants’ choices.
The theme of our set is Decipher! You're free to interpret this how you want, but in my mind, I found myself going down one of two rabbitholes, those being...
- the secretive, possibly •Intelligence based path, or
- the keyword path (keyword's being the key to deciphering ciphers)
Each week a poll will go up for the previous week's entries. Simply vote for one you like the most. In the event of a tie, I'll let a random result generator make the decision.
Last week's winner...
Congratulations to WeyounsLastClone and his •Encryption Codes for becoming the second card to enter the set.
Last week's entries to pick from for Card #33...
7 •Locutus' Borg Cube, Unstoppable
Cube
While this ship is at an opponent's mission and it is staffed, each non-headquarters mission you command is a mission. While this ship's corresponding commander is aboard, each of your Drones gains Intelligence.
"The fight does not go well, Enterprise. We're attempting to withdraw and regroup. Rendezvous with fleet—"
Range 10 Weapons 12 Shields 11
(1) Nor
Nor
While you command Cardassia Prime, you may play this at a mission if no other Nor there. You may play or personnel or ships here. When this mission is solved, if it requires: Archaeology, download an artifact; Geology, take a card from your discard pile into hand; Law, place a personnel in opponent's hand in your brig; or Treachery, each player discards the top 5 cards of his or her deck.
"This isn't a starship, Major."
R:1 W:1 S:1
6 *Aldara, In Pursuit
When you win an engagement involving this ship, name a keyword. Randomly select an opponent's personnel involved with that keyword to be placed in your brig.
Order: Discard a Pursuit card from hand to begin an engagement involving this ship.
“Our time to intercept is two minutes, fourteen seconds...”
Range: 8, Weapons: 8, Shields: 8
(2) •Harris, Covert Operative
Human
Anthropology, Intelligence, Law, Leadership, Officer
Order- Discard a card from hand to give a personnel present Intelligence and Treachery until the end of the turn (limit once per turn).
"Then I suggest you adjust your comfort level, Lieutenant."
Integrity 5 Cunning 6 Strength 5
(3) •Malcolm Reed, Motivational Speaker
Human
•Honor •Officer •2 Security •Transporters
When your MACO present is killed by a dilemma, you may make each MACO present attributes +2 and gain Security until the end of the turn. You may do this only once each turn.
"That's why Major Hayes picked each one of you for this mission. Because he knew you'd get the job done."
INT 6 CUN 5 STR 6
(7) •U.S.S. Defiant, Imposing WarshipThis week’s contest is...
Defiant Class
Cloaking Device. This ship is attributes +1 for each Paranoia event you command (limit +3).
Order - Begin an engagement involving this ship. If you win, you may destroy an event on your mission or in your core.
"Someone has equipped her with ablative armor and neglected to inform Starfleet operations."
Range 8 Weapons 10 Shields 10
Card #6!
As card #9 has been established as the Equipment card Encryption Codes, we know this card's got to be either:
- a dilemma,
- or an equipment card (before Encryption Codes in the listing)
Good luck!
Note: This'll be a 36 card set.
Decipher Card List
A lot of good arguments are spoiled by some fool who knows what he is talking about. ~ MIGUEL DE UNAMUNO (1864-1936)
It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)
It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)