For posting text-only dream cards (no graphical cards or links to sites hosting such cards) and for speculation on future sets.
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By geraldkw
 - Beta Quadrant
 -  
#533619
Incident
[HA] Pax Organia [countdown:2]

Seeds or plays on table. When a player initiates personnel battle and Organia is in play: all attacking personnel are placed in stasis and gain [countdown:2]. Stasis ends when countdown expires or opponent gives up the ability to initiate battle until this Incident is discarded.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#537017
Interesting card. But what does the countdown on the personnel do, exactly? If I read it correctly, the personnel will auto-annihilate when the countdown ends? (But doesn't the stasis freeze the countdown, which will then disappear when the [Inc] itself self-destructs? Not sure...)
I like the concept.
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