#595365
I’ll put my Star Trek: Lower Decks stuff here. @Hoss-Drone will put his Temporal Incursions stuff.
Obviously all my cards are considered to have the Lower Decks property logo.
Here are the first two cards, albeit with a couple edits from my first post. The first edit was because I realized I forgot to put a way to be able to play verbs on the Doorway. The second was to the Objective to prevent players from cheating around using the side deck by stuffing LDS stuff in their Q’s Tent.
Cargo Bay Door
Place atop your Lower Deck during seed phase. Lower Decks are now open and in play; you must download Second Contact. Lower Deck may only contain cards with the Star Trek: Lower Decks logo. Your draw deck may not contain any cards with the Star Trek: Lower Decks logo. Once per turn, you may search your Lower Deck for a card and play it for free (if not an interrupt) where it could normally report (if a facility, ship, or personnel) OR take it into hand if an interrupt.
Second Contact
Your Star Trek: Lower Decks personnel may attempt missions that have already been completed. At the start of each such mission attempt, your opponent may search their Lower Deck or dilemmas that have been removed from the game and for one dilemma and seed that dilemma under that mission. Upon each mission recompleted this way, score 10 points. Mission may not be recompleted again. Your draw deck or Q’s Tent may not contain any cards with the Star Trek: Lower Decks logo.
Obviously all my cards are considered to have the Lower Decks property logo.
Here are the first two cards, albeit with a couple edits from my first post. The first edit was because I realized I forgot to put a way to be able to play verbs on the Doorway. The second was to the Objective to prevent players from cheating around using the side deck by stuffing LDS stuff in their Q’s Tent.
Cargo Bay Door
Place atop your Lower Deck during seed phase. Lower Decks are now open and in play; you must download Second Contact. Lower Deck may only contain cards with the Star Trek: Lower Decks logo. Your draw deck may not contain any cards with the Star Trek: Lower Decks logo. Once per turn, you may search your Lower Deck for a card and play it for free (if not an interrupt) where it could normally report (if a facility, ship, or personnel) OR take it into hand if an interrupt.
Second Contact
Your Star Trek: Lower Decks personnel may attempt missions that have already been completed. At the start of each such mission attempt, your opponent may search their Lower Deck or dilemmas that have been removed from the game and for one dilemma and seed that dilemma under that mission. Upon each mission recompleted this way, score 10 points. Mission may not be recompleted again. Your draw deck or Q’s Tent may not contain any cards with the Star Trek: Lower Decks logo.
jadziadax8 wrote:
ALSO, I SUSPECTED YOU WERE A MAN OF TASTE AND REFINEMENT.
"Let us redefine progress to mean that just because we can do a thing it does not necessarily follow that we must do that thing."
ALSO, I SUSPECTED YOU WERE A MAN OF TASTE AND REFINEMENT.
"Let us redefine progress to mean that just because we can do a thing it does not necessarily follow that we must do that thing."