#170432
That's right folks, I said A WEEK!
It all starts on Sunday the 24th of June 2012 at Good Games Burwood with the first heat of the 2012 Australian Tribbles CCG Continental Championships qualifier preceding the Australian Academy Championships!
Then that famous marathon of Trek goodness kicks off at 6pm Wednesday the 27th of June with the Australian Biermeister Nationals, culminating with a big final day of competition on Sunday the 1st of July with the Second Edition Continentals finals and the Tribbles CCG Continentals finals!
Crikey! It's the...
2012 Australian Continental Championships
WHEN
Sunday the 24th of June, then Wednesday the 27th of June to Sunday the 1st of July 2012
WHERE
(click for Google Map)
Good Games, Burwood
Level 1
195A Burwood Rd
Burwood NSW 2134
(click for Google Map)
Maloney's Hotel, Sydney (for the Biermeister only)
81 Goulburn Street (corner Pitt St)
Sydney NSW 2000
WHAT
Plenty of STAR TREK CCG First Edition and STAR TREK CCG Second Edition action in one weekend, including the Australian Biermeister Nationals, two big sealed deck events for 1e and 2e, and three Continentals!
Don't forget, with the Star Trek CCG World Championships in Sydney on the 5th-9th September 2012, those World Championship byes will be more important than ever. The 2012 Australia Continental Championships are a MUST for those Australian players wanting to kick-start their Worlds campaign!
SUNDAY (24th of June)
The 2012 Australian Continentals week kicks off with the first qualifying heat of the Tribbles CCG Australian Continental Championships, just before the start of the Australian Academy Championships!
10am - Tribbles CCG Continental Championships QUALIFIER - Heat 1
Rounds: 5
Projected Duration: 45 minutes
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $2
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
WEDNESDAY (27th of June)
Six o'clock is Beer-o'clock, with the biggest Australian STCCG social event on the calendar, the Australian Biermeister!
6pm - Australian Biermeister Nationals [Australian Biermeister rules and cards]
Rounds: 4
Projected Duration: 5-6 hours
Edition: Second Edition
Format: Australian Biermeister-themed Academy Constructed Deck
Venue: TBA
Cost: $10 (plus cost of drinks)
Decklists: None required
Other: in the Australian Biermeister Academy format, build a deck using Common, Starter, Virtual cards (i.e. cards with "C", "S", or "V" only) as well as ANY missions, any 2011 Australian Biermeister card (i.e. with collector's info "0TA28" - "0TA49" - a printable PDF will be available soon for download for those who want additional copies). At the event, each participant will also be provided one set of nine all-NEW 2012 Australian Biermeister cards, plus an exclusive 2012 AC Biermeister promo. These cards will already be affixed to backing cards, so no backing cards will be required. Players may add these to their decks prior to the start of the event. Open trading of the promos will be allowed up until just prior to the announcement of the Round 1 pairings.
THURSDAY (28th of June)
Thursday is Draft Day! Put aside those constructed decks and test your deck-building abilities on the fly with a 1e and 2e draft double-header!
2pm - OTSD Draft
Rounds: 3
Projected Duration: 4-5 hours
Edition: First Edition
Format: OTSD Draft - sealed deck
Venue: Good Games, Burwood
Cost: $5
Decklists: Submit online
Other: Each participant will receive the contents of an OTSD. Players divided into even pods and draft each booster.
6:30pm - Infinite Diversity Draft
Rounds: 4
Projected Duration: 4 hours
Edition: Second Edition
Format: Infinite Diversity Virtual Draft
Venue: Good Games Burwood
Cost: $15
Decklists: Submit online.
Other: $5 DISCOUNT if you bring your own 21-card INFINITE DIVERSITY set! Remember, two copies of Product Placement, one of each of the rest. All full-colour draft packs will be provided, pre-cut and ready to play. Just bring sleeves and backing cards.
FRIDAY (29th of June)
Friday is First Edition, with a marathon 6-round First Edition Continentals! A Second Edition constructed deck event will be held at 6pm for anyone wanting one final chance to refine their strategy (or play some mind-games) before Saturday's 2e AC.
3pm - Australian First Edition Continental Championships QUALIFIER/FINALS
Rounds: 6 + Final Confrontation*
Projected Duration: 7-8 hours
Edition: First Edition
Format: Official Tournament Format - Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Submit printed copy at the tournament, then submit online after tournament. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: IF the event runs past 8pm, the Final Confrontation may be postponed until after the 2e AC Qualifier on Saturday. Final decision will be made in consultation with the venue and two finalists.
6pm - Second Edition Side Event
Rounds: 3
Projected Duration: 3 hours
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: Free
Decklists: Submit Online
Other: Anything goes. This free event will be very casual, just have some fun.
6pm - Tribbles CCG Continental Championships QUALIFIER - Heat 2
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $2
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
SATURDAY (30th of June)
Colossus in nature, Saturday's Second Edition AC Qualifier continues to maintain its status as the greatest marathon of Star Trek CCG in Australia, testing the stamina of even the most hardened card gamers.
9:45am - Mission Briefing
Important briefing about procedure for the day, as well as any important rulings or clarifications and the decision on the 2e finals bracket.
10am - Australian Second Edition Continental Championships QUALIFIER
Rounds: 6
Projected Duration: 7-8 hours
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Submit printed copy at the tournament, then submit online after tournament. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: The finals structure will be determined by the number of players in attendance prior to the start of the event: 16 or fewer players, Top 8 Modified McIntyre bracket; more than 16 players, Top 16 Modified McIntyre bracket.
5:30pm - Tribbles CCG Continental Championships QUALIFIER - Heat 3
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $2
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
SUNDAY (1st of July)
Capping off a big week in Trek, Sunday begins with the 2e AC finals, a whole heap of side events, award presentations, and winding down with Tribbles.
10am - Australian Second Edition Continental Championships FINALS
Rounds: Top 8 - 4 rounds; Top 16 - 5 rounds
Projected Duration: 5-6 hours
Edition: Second Edition
Format: Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Submit printed copy at the tournament, then submit online after tournament. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: All decks will be checked prior to the event and retained at the Judge's table between games. The Final Confrontation will be best-of-three.
12pm - Tribbles CCG Continental Championships QUALIFIER - Heat 4
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $5
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
1pm - Standard Orbit
Rounds: 3
Projected Duration: 3 hours
Edition: Second Edition
Format: Standard Orbit - Standard Constructed
Cost: $5
Venue: Good Games Burwood
Other: Players rotate around the tables every 15 minutes and play whatever they have in front of them!
4pm - Mission Debriefing, Prizes, and World Championships Briefing
Prizes from the five days will be presented. Any other announcements will also take place, including important information regarding the World Championships and the lead-up to the event.
5pm - Australian Tribbles CCG Continental Championships FINALS
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Submit printed copy at the tournament, then submit online after tournament.
Other: Top player from each of the four qualifiers will play out 5 rounds to determine the Australian Tribbles CCG Continental Champion!
5pm - Open Tribbles CCG Constructed Tournament
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Submit online
Other: Missed out on the finals but still have something to prove? Dying to try out that Rainbow IDIC deck against competition from around Australia? Filling in time while you wait for your designated driver to finish playing in the Tribbles finals? Then take a seat!
====================
Subscribe to this thread (link at top of page) and stay informed of any updates as they happen!
====================
It all starts on Sunday the 24th of June 2012 at Good Games Burwood with the first heat of the 2012 Australian Tribbles CCG Continental Championships qualifier preceding the Australian Academy Championships!
Then that famous marathon of Trek goodness kicks off at 6pm Wednesday the 27th of June with the Australian Biermeister Nationals, culminating with a big final day of competition on Sunday the 1st of July with the Second Edition Continentals finals and the Tribbles CCG Continentals finals!
Crikey! It's the...
2012 Australian Continental Championships
WHEN
Sunday the 24th of June, then Wednesday the 27th of June to Sunday the 1st of July 2012
WHERE
(click for Google Map)
Good Games, Burwood
Level 1
195A Burwood Rd
Burwood NSW 2134
(click for Google Map)
Maloney's Hotel, Sydney (for the Biermeister only)
81 Goulburn Street (corner Pitt St)
Sydney NSW 2000
WHAT
Plenty of STAR TREK CCG First Edition and STAR TREK CCG Second Edition action in one weekend, including the Australian Biermeister Nationals, two big sealed deck events for 1e and 2e, and three Continentals!
Don't forget, with the Star Trek CCG World Championships in Sydney on the 5th-9th September 2012, those World Championship byes will be more important than ever. The 2012 Australia Continental Championships are a MUST for those Australian players wanting to kick-start their Worlds campaign!
SUNDAY (24th of June)
The 2012 Australian Continentals week kicks off with the first qualifying heat of the Tribbles CCG Australian Continental Championships, just before the start of the Australian Academy Championships!
10am - Tribbles CCG Continental Championships QUALIFIER - Heat 1
Rounds: 5
Projected Duration: 45 minutes
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $2
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
WEDNESDAY (27th of June)
Six o'clock is Beer-o'clock, with the biggest Australian STCCG social event on the calendar, the Australian Biermeister!
6pm - Australian Biermeister Nationals [Australian Biermeister rules and cards]
Rounds: 4
Projected Duration: 5-6 hours
Edition: Second Edition
Format: Australian Biermeister-themed Academy Constructed Deck
Venue: TBA
Cost: $10 (plus cost of drinks)
Decklists: None required
Other: in the Australian Biermeister Academy format, build a deck using Common, Starter, Virtual cards (i.e. cards with "C", "S", or "V" only) as well as ANY missions, any 2011 Australian Biermeister card (i.e. with collector's info "0TA28" - "0TA49" - a printable PDF will be available soon for download for those who want additional copies). At the event, each participant will also be provided one set of nine all-NEW 2012 Australian Biermeister cards, plus an exclusive 2012 AC Biermeister promo. These cards will already be affixed to backing cards, so no backing cards will be required. Players may add these to their decks prior to the start of the event. Open trading of the promos will be allowed up until just prior to the announcement of the Round 1 pairings.
THURSDAY (28th of June)
Thursday is Draft Day! Put aside those constructed decks and test your deck-building abilities on the fly with a 1e and 2e draft double-header!
2pm - OTSD Draft
Rounds: 3
Projected Duration: 4-5 hours
Edition: First Edition
Format: OTSD Draft - sealed deck
Venue: Good Games, Burwood
Cost: $5
Decklists: Submit online
Other: Each participant will receive the contents of an OTSD. Players divided into even pods and draft each booster.
6:30pm - Infinite Diversity Draft
Rounds: 4
Projected Duration: 4 hours
Edition: Second Edition
Format: Infinite Diversity Virtual Draft
Venue: Good Games Burwood
Cost: $15
Decklists: Submit online.
Other: $5 DISCOUNT if you bring your own 21-card INFINITE DIVERSITY set! Remember, two copies of Product Placement, one of each of the rest. All full-colour draft packs will be provided, pre-cut and ready to play. Just bring sleeves and backing cards.
FRIDAY (29th of June)
Friday is First Edition, with a marathon 6-round First Edition Continentals! A Second Edition constructed deck event will be held at 6pm for anyone wanting one final chance to refine their strategy (or play some mind-games) before Saturday's 2e AC.
3pm - Australian First Edition Continental Championships QUALIFIER/FINALS
Rounds: 6 + Final Confrontation*
Projected Duration: 7-8 hours
Edition: First Edition
Format: Official Tournament Format - Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Submit printed copy at the tournament, then submit online after tournament. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: IF the event runs past 8pm, the Final Confrontation may be postponed until after the 2e AC Qualifier on Saturday. Final decision will be made in consultation with the venue and two finalists.
6pm - Second Edition Side Event
Rounds: 3
Projected Duration: 3 hours
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: Free
Decklists: Submit Online
Other: Anything goes. This free event will be very casual, just have some fun.
6pm - Tribbles CCG Continental Championships QUALIFIER - Heat 2
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $2
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
SATURDAY (30th of June)
Colossus in nature, Saturday's Second Edition AC Qualifier continues to maintain its status as the greatest marathon of Star Trek CCG in Australia, testing the stamina of even the most hardened card gamers.
9:45am - Mission Briefing
Important briefing about procedure for the day, as well as any important rulings or clarifications and the decision on the 2e finals bracket.
10am - Australian Second Edition Continental Championships QUALIFIER
Rounds: 6
Projected Duration: 7-8 hours
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Submit printed copy at the tournament, then submit online after tournament. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: The finals structure will be determined by the number of players in attendance prior to the start of the event: 16 or fewer players, Top 8 Modified McIntyre bracket; more than 16 players, Top 16 Modified McIntyre bracket.
5:30pm - Tribbles CCG Continental Championships QUALIFIER - Heat 3
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $2
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
SUNDAY (1st of July)
Capping off a big week in Trek, Sunday begins with the 2e AC finals, a whole heap of side events, award presentations, and winding down with Tribbles.
10am - Australian Second Edition Continental Championships FINALS
Rounds: Top 8 - 4 rounds; Top 16 - 5 rounds
Projected Duration: 5-6 hours
Edition: Second Edition
Format: Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Submit printed copy at the tournament, then submit online after tournament. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: All decks will be checked prior to the event and retained at the Judge's table between games. The Final Confrontation will be best-of-three.
12pm - Tribbles CCG Continental Championships QUALIFIER - Heat 4
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Cost: $5
Venue: Good Games Burwood
Other: Players randomly divided into pods of four or five. Top player from each pod qualifies for the finals.
1pm - Standard Orbit
Rounds: 3
Projected Duration: 3 hours
Edition: Second Edition
Format: Standard Orbit - Standard Constructed
Cost: $5
Venue: Good Games Burwood
Other: Players rotate around the tables every 15 minutes and play whatever they have in front of them!
4pm - Mission Debriefing, Prizes, and World Championships Briefing
Prizes from the five days will be presented. Any other announcements will also take place, including important information regarding the World Championships and the lead-up to the event.
5pm - Australian Tribbles CCG Continental Championships FINALS
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Submit printed copy at the tournament, then submit online after tournament.
Other: Top player from each of the four qualifiers will play out 5 rounds to determine the Australian Tribbles CCG Continental Champion!
5pm - Open Tribbles CCG Constructed Tournament
Rounds: 5
Projected Duration: 1 hour
Edition: Tribbles CCG
Format: Tribbles Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Submit online
Other: Missed out on the finals but still have something to prove? Dying to try out that Rainbow IDIC deck against competition from around Australia? Filling in time while you wait for your designated driver to finish playing in the Tribbles finals? Then take a seat!
====================
Subscribe to this thread (link at top of page) and stay informed of any updates as they happen!
====================
Last edited by stoovie on Sun Jun 17, 2012 9:42 am, edited 1 time in total.
#peldorjoi
Wedge772 wrote:It should never be the role of the CC to stand in the way of the community actually playing and enjoying this game. The day that happens is the day that the CC loses its very reason for existing.