#193407
(This is a little off topic, but hopefully close enough. Mods can of course feel free to move it if they wish.)
What's your story? How did you get involved with ST:CCG?
For me, sometime between WB Premiere and AU, a friend got me into the game by giving me a few hundred of his extra cards, including a Deanna Troi (which I didn't understand at the time wasn't all that great a card). I was a huge Trekkie, which I got from my mom, who had watched Trek from the first episode.
When I went to college, I didn't play much due to lack of opponents, though I got one other person into the game... ironically giving him an extra Major Rakal. But I kept collecting because the cards were pretty to look at, and it's fairly exciting to open a pack.
On the Decipher boards, I took the name of EHCCGPP, short for the Emergency Holographic CCG Playing Program, since I could have used one of those at times. If the name sounds familiar, I was one of the reviewers during the last legs of the Wesley's Card of the Day reviews, and was fairly active on the chatroom on Wesley's site. I even completed my Rules of Acquisition set after opening a box and revealing the rares as I opened them in the chat, only to find after I completed the box, I was one card short (Brunt) of the set, and a guy asked for my address and offered to send me Brunt.
In 2001, I had one of the best times I had with ST:CCG after winning 2 passes from the local Fox Station to go to Comicon. Thanks to a local chat group of San Diego players, I got a ride to go pick up the passes, as well as selling the extra pass for face value.
At the Con, I bought a Collection Tin for $20 (though all I needed to complete Premiere at that point was three rare missions), got a bunch of cards autographed by Decipher Guest Vaughn Armstrong (aka Admiral Forrester on Voyager) who was very gracious, signing multiple cards with a smile. I even had 4 cards of his Vidiian character and said it would be okay if he just initialed them... but he signed them fully and even asked me if that was alright.
There was a tournament there, but I didn't enter, but still made out big time. Thanks to a huge stock of Premiere to trade, I made a ton of trades, filling out my Trouble with Tribbles (except for Spock and McCoy, who I got in Motion Pictures) bridge crew and Voyager mains, even doing some trades with Decipher employees. On a whim, I even had Evan Lorentz autograph my Mot the Barber card.
By the time I moved back to my hometown, my STCCG collection had grown to 9-10 binders, not counting extra cards. My friend refused to play 1E with me anymore since he had really stopped collecting after Q-Continuum and I had not (I believe The Borg was the most recent set), so I could really murder him in a game if I tried.
We both got a bit into 2E, and there were some nice cards and some good gameplay there, but I really prefer 1E.
In February 2010, I went to South Korea to teach and left my STCCG collection home... but now I've come back and am about to go back again and will try to take it with me. Luckily for customs, 1E is not worth much anymore.
Besides 2E, I also got a bit into the Decipher Star Wars CCG, NFL Red Zone CCG (flawed because the more rare cards a deck had, the more penalty prone it was) and mainly the World of Warcraft TCG, in large part because of the rare loot cards which had scratch off codes for items for the PC MMOPRG. In one sad story, I got some Korean WoW cards while there and got a really really rare loot card that goes for $200-$250 in the U.S. But since it was a Korean card, it would only work on Korean servers, and I wasn't able to find anyone to sell it to.
I collected from all of the sets, but was only able to complete Premiere (if you count the collector's tin), Alternate Universe, Q-Continuum, First Contact and Rules of Acquisition.
So what's your story?
What's your story? How did you get involved with ST:CCG?
For me, sometime between WB Premiere and AU, a friend got me into the game by giving me a few hundred of his extra cards, including a Deanna Troi (which I didn't understand at the time wasn't all that great a card). I was a huge Trekkie, which I got from my mom, who had watched Trek from the first episode.
When I went to college, I didn't play much due to lack of opponents, though I got one other person into the game... ironically giving him an extra Major Rakal. But I kept collecting because the cards were pretty to look at, and it's fairly exciting to open a pack.
On the Decipher boards, I took the name of EHCCGPP, short for the Emergency Holographic CCG Playing Program, since I could have used one of those at times. If the name sounds familiar, I was one of the reviewers during the last legs of the Wesley's Card of the Day reviews, and was fairly active on the chatroom on Wesley's site. I even completed my Rules of Acquisition set after opening a box and revealing the rares as I opened them in the chat, only to find after I completed the box, I was one card short (Brunt) of the set, and a guy asked for my address and offered to send me Brunt.
In 2001, I had one of the best times I had with ST:CCG after winning 2 passes from the local Fox Station to go to Comicon. Thanks to a local chat group of San Diego players, I got a ride to go pick up the passes, as well as selling the extra pass for face value.
At the Con, I bought a Collection Tin for $20 (though all I needed to complete Premiere at that point was three rare missions), got a bunch of cards autographed by Decipher Guest Vaughn Armstrong (aka Admiral Forrester on Voyager) who was very gracious, signing multiple cards with a smile. I even had 4 cards of his Vidiian character and said it would be okay if he just initialed them... but he signed them fully and even asked me if that was alright.
There was a tournament there, but I didn't enter, but still made out big time. Thanks to a huge stock of Premiere to trade, I made a ton of trades, filling out my Trouble with Tribbles (except for Spock and McCoy, who I got in Motion Pictures) bridge crew and Voyager mains, even doing some trades with Decipher employees. On a whim, I even had Evan Lorentz autograph my Mot the Barber card.
By the time I moved back to my hometown, my STCCG collection had grown to 9-10 binders, not counting extra cards. My friend refused to play 1E with me anymore since he had really stopped collecting after Q-Continuum and I had not (I believe The Borg was the most recent set), so I could really murder him in a game if I tried.
We both got a bit into 2E, and there were some nice cards and some good gameplay there, but I really prefer 1E.
In February 2010, I went to South Korea to teach and left my STCCG collection home... but now I've come back and am about to go back again and will try to take it with me. Luckily for customs, 1E is not worth much anymore.
Besides 2E, I also got a bit into the Decipher Star Wars CCG, NFL Red Zone CCG (flawed because the more rare cards a deck had, the more penalty prone it was) and mainly the World of Warcraft TCG, in large part because of the rare loot cards which had scratch off codes for items for the PC MMOPRG. In one sad story, I got some Korean WoW cards while there and got a really really rare loot card that goes for $200-$250 in the U.S. But since it was a Korean card, it would only work on Korean servers, and I wasn't able to find anyone to sell it to.
I collected from all of the sets, but was only able to complete Premiere (if you count the collector's tin), Alternate Universe, Q-Continuum, First Contact and Rules of Acquisition.
So what's your story?
Boffo97 wrote:The questions and the answers are mutually exclusive. If both are known, it's speculated that 1E will instantly disappear and be replaced by something even more bizarre and inexplicable.1E Inventory Spreadsheet