#387146
Welcome to Fill in the Blank Season 2: Chain of Command!
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is Chain of Command. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
This week’s winner is… MattgomeryScott!
Here are this week’s entries:
Please remember to vote for one of these entries in your post, referencing the entry’s letter.
This week’s contest is...
Card #32! This card must come between Edward Jellico(Personnel - Federation - Card #27) and Enterprise, Trailblazer (Ship - Starfleet- Card #26). Given the nature of the set, a ship is not out of the question.
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is Chain of Command. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
This week’s winner is… MattgomeryScott!
MattgomeryScott wrote: 2 Radshert
Astrometrics, Geology, Exobiology, Security,
When your Gul or Founder is randomly selected by a dilemma, this personnel is selected instead.
“Low ranking Cardassian soldiers are expected to 'volunteer' for any difficult or dangerous missions their superiors may encounter. This situation didn't get any better once the Dominion arrived.”
Integrity: 6, Cunning: 5, Strength: 6
By: Mattgomery Scott
Here are this week’s entries:
Entry A wrote: 1 •Kobayashi Maru
Holoprogram. Plays in your core. Whenever you fail a mission attempt, you may place the top card of your deck on this event.
While there are three or more cards on this event, your personnel with no staffing icons gain , your personnel are attributes +1, and your personnel are the corresponding Commanders of the ship they are aboard.
"How we face death is at least as important as how we face life."
Entry Bl wrote: 1 • Captain Picard Day
To play this event, you must command three personnel. Plays in your core.
At the start of each player's turn, if that player commands a ship with its matching
commander aboard, he or she may draw a card.
"Oh uh... Yes it's a... it's for the children. I'm a... I'm a role model."
"I'm sure you are. Starfleet out."
Entry C wrote: Captain's Prerogative
Image
When your personnel is facing a dilemma, if your opponent has more points than you, place the top card of your dilemma pile beneath your opponent's incomplete non-headquarters mission to unstop your stopped Commander at that mission (he or she joins the mission attempt).
"I thought you were heading for the launcher."
"I changed my mind."
Entry D wrote: (3) Pattern Shinzon Theta
Maneuver. Pursuit.
Order - Begin an engagement involving your ship with 4 or more staffing icons. If you win, unstop that ship, restore its range, and place this on an opponent's ship involved. Otherwise, destroy this event.
Damage - At the start of your turn kill your lowest cost personnel at this mission. If that personnel costs 1 or less, kill your highest.
"Too slow, old man."
Entry E wrote: 2 *Outpost
Plays on your non-Headquarters mission. When you play a personnel at your Headquarters Mission, if he or she costs less than the total number of dilemmas beneath this mission, you may place him or her on this planet (if ) or aboard your ship at this mission (if .)
“Many starfaring races establish outposts across their territory.”
Entry F wrote: •Calder II, Raid Ancient Burial Site
(30)
Archaeology, Security, Transporters, Treachery, Cunning>34, and 3 Smugglers and/or Thieves
When you complete this mission, you may download two Artifact equipment. Place one in your discard pile and the other aboard your ship at this mission.
"Lock coordinates and start bringing them up."
Any affiliation (except ) may attempt this mission.
2
Entry G wrote: Article 14, Section 31
Interrupt
While your personnel are facing a dilemma, choose one: one of your or Intelligence personnel gains Treachery; or one of your or Treachery personnel gains Intelligence. This effect lasts until the end of the mission attempt.
"There are a few lines that make allowances for bending the rules during times of extraordinary threat."
Please remember to vote for one of these entries in your post, referencing the entry’s letter.
This week’s contest is...
Card #32! This card must come between Edward Jellico(Personnel - Federation - Card #27) and Enterprise, Trailblazer (Ship - Starfleet- Card #26). Given the nature of the set, a ship is not out of the question.
Last edited by GooeyChewie on Thu Jun 22, 2017 12:31 am, edited 1 time in total.
"Save your strength. There'll be another time. The princess - you have to take care of her. You hear me?" -Han Solo to Chewbacca, ESB