#452275
I am wondering why mission stealing is still blocked in OTF by the "Fair Play" rule.
My understanding of why mission stealing was bad was that you were facing your own dilemmas so you know what is coming, I guess that part still exists, but you still had to seed reasonably effective dilemmas or your opponent would be able to waltz through the missions anyway.
At the very least in OTF you are facing whatever the opponent throws under missions first so you can't pull something using your own dilemmas that bypasses all barriers.
Has the idea of removing the Fair Play rule(and banning Fair Play) in OTF been explored or are there lots of problems that I am not seeing?
My understanding of why mission stealing was bad was that you were facing your own dilemmas so you know what is coming, I guess that part still exists, but you still had to seed reasonably effective dilemmas or your opponent would be able to waltz through the missions anyway.
At the very least in OTF you are facing whatever the opponent throws under missions first so you can't pull something using your own dilemmas that bypasses all barriers.
Has the idea of removing the Fair Play rule(and banning Fair Play) in OTF been explored or are there lots of problems that I am not seeing?