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 CCG Creator 
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Beta Quadrant
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Joined: Wed Apr 10, 2019 7:55 pm
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Location: Leipzig
Region: Vandros IV
Post Re: CCG Creator
so has a 1e template for mse ever become reality?


Mon May 06, 2019 1:07 pm
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Delta Quadrant
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Joined: Sat May 14, 2016 1:49 pm
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Post Re: CCG Creator
I use a gigabyte PSD file of my own making... 1000s of layers... horrible. But the results look, well, perfect. (All said perfection is due to Decipher's card layout, of course.)

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Subcommand: [SCN] Assembly Drone, Twenty-Nine Hundred Twenty-Eight Of Four-Thousand Thirty-Eight.
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Couldn't resist talking to the legendary Commandeur.
(Something about me & my game preferences.)


Mon May 06, 2019 1:09 pm
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Alpha Quadrant
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Joined: Sun May 25, 2008 4:12 pm
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Post Re: CCG Creator
I have completed the 1e cardmaker with the exception of the following card types: Missions, Sites, Time Locations, Damage Markers, and Tactics. I am hoping to have it completed by mid to late summer.


Mon May 06, 2019 5:01 pm
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Delta Quadrant
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Location: a stalled cube.
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Post Re: CCG Creator
Navypiper wrote:
I have completed the 1e cardmaker with the exception of the following card types: Missions, Sites, Time Locations, Damage Markers, and Tactics. I am hoping to have it completed by mid to late summer.

Awesome! :D Will it be publicly available? What do you miss perhaps I could help (with card image parts or some such)?

_________________
LLAP & Qapla' -- RIF!
:borg:
Subcommand: [SCN] Assembly Drone, Twenty-Nine Hundred Twenty-Eight Of Four-Thousand Thirty-Eight.
Flogger .Of. Dead Horses.
Couldn't resist talking to the legendary Commandeur.
(Something about me & my game preferences.)


Mon May 06, 2019 5:59 pm
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Alpha Quadrant
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Joined: Sun May 25, 2008 4:12 pm
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Post Re: CCG Creator
Thanks! I appreciate the offer very much, however my issue is only with finding good stretches of time to fully concentrate on it without 'life' getting in the way :) . I actually have all the visuals for those sections, so I'm fine that way as well. I have released what I have done so far on a Facebook Group called Star Trek CCG Dream Cards (https://www.facebook.com/groups/StarTrekCCGDreamCards/) and I will post the final product there first.

P.S. I also finished a 2e cardmaker a few years back as well, just in case you're interested.


Mon May 06, 2019 6:08 pm
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Delta Quadrant
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Joined: Sun Nov 16, 2008 4:55 am
Posts: 1834
Post Re: CCG Creator
Still based on the old VB code?

A year ago I started this:
https://github.com/makeitTim/McKinleyStation

Using HTML5 canvas and some VueJS. A better starting point.

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My latest personal card game project is a sci-fi trick-taker with hidden identities, GALAXY RISE.


Fri May 10, 2019 9:16 am
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Delta Quadrant
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Location: a stalled cube.
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Post Re: CCG Creator
That is awesome too. :thumbsup: It works. :thumbsup: :thumbsup: Finish it soon. (Don't forget all the icons, e.g., inline text icons such as "Doesn't work with [Fed] "...) :D :P

If you build it, they will come.

_________________
LLAP & Qapla' -- RIF!
:borg:
Subcommand: [SCN] Assembly Drone, Twenty-Nine Hundred Twenty-Eight Of Four-Thousand Thirty-Eight.
Flogger .Of. Dead Horses.
Couldn't resist talking to the legendary Commandeur.
(Something about me & my game preferences.)


Fri May 10, 2019 9:26 am
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Delta Quadrant
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Joined: Sun Nov 16, 2008 4:55 am
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Post Re: CCG Creator
I probably won't be working on it any more but it's there completely open source. I was just reviewing my code, I did it in a couple days last January and haven't looked at it since.

You only need to know basic javascript. It's a good framework, anybody could add new fields and card types.

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My latest personal card game project is a sci-fi trick-taker with hidden identities, GALAXY RISE.


Fri May 10, 2019 9:38 am
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Alpha Quadrant
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Post Re: CCG Creator
I now use the Magic Set Editor program and just add the 1e and 2e cardmaker sections as modules. Much, much simpler than Visual Basic.


Fri May 10, 2019 9:47 am
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Beta Quadrant
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Location: Leipzig
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Post Re: CCG Creator
Navypiper wrote:
I now use the Magic Set Editor program and just add the 1e and 2e cardmaker sections as modules. Much, much simpler than Visual Basic.


where do you find those modules? pls share link here.


Fri May 17, 2019 1:16 pm
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Alpha Quadrant
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Post Re: CCG Creator
This is the link to the download for the Magic Set Editor:
http://magicseteditor.boards.net/page/downloads

This is the 1e cardmaker link (not quite completed yet but I will inform when it is):
https://www.dropbox.com/s/9f2dyy3m5wans ... 9.zip?dl=0

And this is the 2e cardmaker link:
https://www.dropbox.com/s/scspxnv4071x0 ... 9.zip?dl=0

Download the Set editor first. Then download and unzip the cardmakers. INSTALL THE INCLUDED FONTS AT THIS POINT!! Then drag all the files from the extracted folders into the 'data' folder of the Magic Set Editor. Then you should be good to go.


Mon Jul 08, 2019 8:52 pm
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