With two of the top 3 decks being Borg, and them being so... orthagonal to the rest of the pool... I'm leaning toward the notion of removing Borg from the pool. Although TNG Borg are a lot simpler than Regular Borg, they're still very
weird, especially in a card pool targeted toward beginners.
I ignored so
many dilemmas, interacted with others in weird ways ("yes, you stopped me with that last dilemma because I failed, but the dilemma is placed on mission so there's no dilemmas left and I have a staffed ship in orbit so I complete the objective anyway"), and really only slowed down when Cytherians came out before Q of Borg could (which happened three times). Fortunately, I had wormholes to deal with that.
On the other hand, TNG Borg don't have multiplexing, and they are absolutely limited to one ship. There's no recovery mechanism, not even Fed Flag: Recovered. Blow up the cube and they're done. So you can hammer them with damage dilemmas and/or bring in a fleet to take them out. None of these things actually happened to me, but they could
have -- assuming anyone was willing to come all the way into my six-mission Neutral Zone to play with me.
On the other other hand, they need very few seed slots, which freed me to seed great gobs of dilemmas + three Shades of Grays + Dyson Sphere. I haven't compared their seed cards to other affiliations in this pool, but I sure felt liberated.
So, I'm of two minds about Borg.
Other stuff: one thing the pool could certainly use is a greater variety of dilemmas. Not BETTER dilemmas so much -- these decks aren't capable of passing the popular dilemmas today, and I don't want to see them anyway -- just more of them. Like, a nice copy of Isolinear Puzzle in this pool would be sweet, especially as a chance to run Drunk Shimoda.
Next time I want to run Mercenary Raiders