User avatar
 
By Armus (Brian Sykes)
 - The Center of the Galaxy
 -  
Regent
Community Contributor
#549686
Ensign Q wrote: Tue Apr 06, 2021 8:51 pm usually each part of the combo dilemma is resolved seperately. so i guess you can replace either part with another dilemma, but what happens to the second part, assuming you replace the upper one.

disrupted continuum
https://www.trekcc.org/op/1e_rulebook/G ... mbodilemma
You are correct that a combo dilemma is really two dilemmas on one card. As such DC would nullify half of the combo and you'd download and seed a [P] or [S] dilemma of your choice to be the next card encountered.

I say card because it may not be the next dilemma encountered. If you nullify the first half of the combo dilemma, the second half of that combo dilemma would still need to be faced and resolved before moving on to the hidden dilemma.

On the other hand, if you replace the second half, you discard the combo dilemma card (since it's now been fully resolved) and your opponent proceeds to face whatever nastiness you have in store for them.

Does that help clarify?
User avatar
 
By Ensign Q
 - Delta Quadrant
 -  
#549700
ya. i was curious about the "hoovering" combo. i thought the disrupted one resolves first, because it replaces the first half of the combo, but its seeded, so its clear.
Vulcan Lander and its ability

What constrains this strategy is the number of c[…]

Ignoring point losses & Timing

I would be interested in the answer to this as wel[…]

Greetings 'trek fans! As discussed in our Februar[…]

1EFQ: Game of two halves

First: Rescue Captives is OP, there should[…]