Players must be pre-registered by 11:59 pm (Eastern time) on April 18th. Pre-registered players must also PM me their email address for pack drafting. The first packs will be emailed out on the night of the 19th. First round pairings will be announced when ALL cards have been drafted, and will then progress at a normal one-round-per-week pace. The number of rounds will depend on how many players are registered (most likely 3, unless we have 8 or more players).
The group of headquarters we'll be using this month is TBD; however, I'm open to suggestions/favorites.
Each player will first receive an Infinite Diversity set with all 21 cards it contains, and 4 Headquarters. These cards are fixed and are not drafted. (This means you can choose what Headquarters to use after drafting your other cards.)
Next, each player will receive (and draft) a mission pack with nine missions. Pick one mission, pass the rest, etc., until the pack is fully drafted.
Next, each player will receive 6 additional packs of 9 cards each, in two groupings of 3 packs each. The first group of 3 will be drafted together (pick 1 card from each pack, then pass all 3, etc.), then the second group will be sent and drafted.
A random table order will be generated and each player will pass their missions to the right, then the first 3 packs to the left, then the second 3 packs back to the right.
The packs are generated by the TrekCC Virtual Pack Creator, but will be sent as text files that can be opened in WordPad (and in Lackey). To open the packs, simply do so in WordPad. Next, choose the card that you want from the pack, remove it (Ctrl + X) and paste it into your card pool (your initial draft kit, Ctrl + V). Save both files and send the packs (minus one card each) along to the next person in the list.
Depending on number of players, there may be multiple pods (for drafting; everyone's in one group once we're playing).
As a refresher, here are the Infinite Diversity Rules:
Deck Size: Minimum 25 Maximum NONE
Dilemma Pile: Minimum 10 Maximum NONE
Missions: Exactly 5
The “rule of three” is suspended while players are constructing their draft decks. This means you can include as many copies of any card you draft!
All quadrant rules are suspended; every mission is considered to be in every quadrant. (You do not need to add 2 to the Range required to move between missions.)
If you have a headquarters mission, you may play any personnel and/or ships that couldn’t normally report to that headquarters at cost +1.
First Turn Download
During the Play and Draw Cards segment of your first turn (and only your first turn), you may spend 3 counters to download a ship.
Discard Pile Recycling
The first time each game your deck is empty, you may immediately shuffle your discard pile into a new deck.
A player wins the game (for a Full Win) when they have:
scored 70 points (or more);
completed at least one planet mission; and
completed at least one space mission.
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