Welcome and it's fantastic to hear that you've got a playgroup up and running! I'll do your best to answer your questions. Others will undoubtedly chime in as well.
Shields up for away teams: If a enemy ship is in the same space as your ship, are you automatically at "yellow alert" or the equivilant where your shields are up, and while the enemy ship is present, you cannot beam in/out of the ship to the planet for missions?
Your SHIELDS (on your ships and facilities) are always up. This ordinarily blocks all transporters. However, you may lower their SHIELDS while using transporters. (The SHIELDS immediately go back up after you're done beaming.)
Your opponent may
be able to exploit this using Dropping In
Intercept: My brother swears he read somewhere that if a enemy ship is passing by a space your ship currently occupies, you had the option to "intercept" the passing ship. I can find no reference to this in the rules as best as I can see, is this true? I figured it might be a term being used to describe attacking a enemy ship in the space during your turn.
I think that your brother must have read the card Hail
, which allows this. (And, yes, I have occasionally spent entire games
trying to avoid being stopped by a Hail.) There is no general "intercept" rule. But Hail can ruin your day!
I understand there are a lot of house rules that develop for a experience that fits the players given the vague nature of the structure of 1E. What are the most commonly used/agreed upon house rules that the community generally follows that seem to address the most pervasive issues they agree on in the game?
House rules absolutely dominated the game from 2002-2010 or so. One of the goals of the Continuing Committee's First Edition
virtual revival has been to eliminate the need for house rules, with everyone playing according to a single global standard. (Then we can get together and play with each other and not get surprised by weird local rules.) I think it's been fairly successful, and I, at least, don't play with any house rules. On the other hand, if I didn't have any virtual cards or virtual errata, I might not feel so sanguine.
The retired X-List format
and Revised format
came out of house rules from a few different playgroups, back in the days before there were virtual cards and virtual errata. I would say they were the most popular house rules overall. The most popular current format, Official Tournament Format, was based on pieces from both X-List and Revised... but there's some interesting house rules that were not brought into OTF that might be fun to look at.
Welcome again and thanks for sharing! Now I'm pretty curious what house rules you
guys have come up with! (I keep a collection of house rules on my hard drive, as a weird hobby.)
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