Last week was all about gaming in general and it went horribly. Let us try again, shall we?
Suppose we have learned a new game. We've gone through the rules, examined the components, even gone through a demo showing everything off. We are about to take off the training wheels but the game has a sliding scale. How hard do we want the game to be?
Do not focus on the mechanism for the difficulty. It could be anything from as simple to a modifier (minutes one to offensive die rolls, less pieces to place) all the way up to a few specific rules to make things harder. It could be a video game that had formal difficulty settings.
Yes, each game is different but in general how much a challenge are you up for?