Bumping this six-week-old thread because the "game is dying" discussion has prompted a good amount of self-reflection and it's taken me a while to organize my thoughts. In particular because I'm probably one of the obvious targets for this kind of question -- back in Decipher era I played all the time, I've been hanging around TrekCC for close to 15 years at this point but have played an embarassingly small number of games since (like, one game every 4-5 years) even though I read the boards most every day and post semi-regularly.
The honest truth is that there are enough other things going on in my life it's really hard to find a dedicated block of time for deckbuilding/playing. I can pop onto the boards with random bits of free time here and there, and post something when I have some spare brain cycles -- but longer, uninterrupted blocks of time are much scarcer, and frankly I prioritize those for the researching/writing/programming parts of my day job. I know there are ways around such things -- netdecking, preconstructed decks, warp speed, Squire's Rules, etc. all cut down on deckbuilding and playing time -- but I've always had a big "Johnny" streak and building and tuning my own decks has always been a point of pride. (Yes, I know that I'm letting perfect be the enemy of the good.)
So I don't know what the answer is for me if the question is "what would get me to play more games." But I'd like to think I'm part of the community in my own way, even if it's very rare that I actually play a game. I love seeing new cards, thinking of tech and countertech, exploring nooks and crannies of the rules. I love getting into discussions on the boards about design philosophy. I've always loved mathematics, computers and other formal systems. Viewing the game as one such system, the time I spend thinking about the game is satisfying to me both intellectually and as a Trekkie, even if I don't get to put ideas into practice. For the moment I'm happy being a
solitary theoretician who chimes in randomly with historical facts, crazy ideas for angle shots, or Rube Goldberg contest entries, rather than a regular tournament player. And maybe that's OK.
PS: I am grateful to @Ashigaru and @phaserihardlyknowher for exposing me to the wonderful piece of performance art that is the 2222-card Yugioh deck. "Mischen: Impossible" has to be one of my favorite deck titles of all time and the 100+ page deck list takes the cake.