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By JeBuS (Brian S)
 - Delta Quadrant
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1E North American Continental Quarter-Finalist 2024
#628666
Here's my current interpretation of Geordi and the rules around skills:

When at [1E-S], Geordi has 5 Skills.
[SD] Special Skill
[SD] Special Skill
• Navigation
• Astrophysics
• Stellar Cartography

I think that the special skills are themselves not the regular skills. I think that the special skills are actually a shorthand for "gains X". So each of the skills listed is then added to Geordi's skills at the end, much the same way ENGINEER is added by Engineering Kit.

Is this correct?


If it is correct, and Crippling Injury is placed on him, he would have 2 Special Skills, but no usable skills, right? Because CI would blank his 3 gained regular skills?
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By jadziadax8 (Maggie Geppert)
 - Executive Officer
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The Traveler
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1E North American Continental Quarter-Finalist 2024
2E North American Continental Semi-Finalist 2024
ibbles  Trek Masters Tribbles Champion 2023
2E Deep Space 9 Regional Champion 2024
#628680
I don't think that's right. Geordi has two skills, both of which are special skills. Those special skills don't say he *gains* those skills, so I don't believe they get tacked onto the end like if you gain skills from an equipment card. (I'm totally open to being wrong about this. I have not searched the rulebook for this yet.)

So, if he goes *beepbeep* from Crippling Injury, he still retains Navigation, Astrophysics and Stellar Cartography in space and ENGINEER, Physics and Computer Skill on a planet.
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By JeBuS (Brian S)
 - Delta Quadrant
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1E North American Continental Quarter-Finalist 2024
#628681
jadziadax8 wrote: Fri Sep 20, 2024 11:59 am I don't think that's right. Geordi has two skills, both of which are special skills. Those special skills don't say he *gains* those skills, so I don't believe they get tacked onto the end like if you gain skills from an equipment card. (I'm totally open to being wrong about this. I have not searched the rulebook for this yet.)

So, if he goes *beepbeep* from Crippling Injury, he still retains Navigation, Astrophysics and Stellar Cartography in space and ENGINEER, Physics and Computer Skill on a planet.
So, how many skills does Geordi have at [1E-S] ? And what are they?

It is true that Geordi has 2 [SD].

It does not follow that he has 2 skills.
Last edited by JeBuS on Fri Sep 20, 2024 12:06 pm, edited 1 time in total.
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By Armus (Brian Sykes)
 - The Center of the Galaxy
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Regent
Community Contributor
#628682
jadziadax8 wrote: Fri Sep 20, 2024 11:59 am I don't think that's right. Geordi has two skills, both of which are special skills. Those special skills don't say he *gains* those skills, so I don't believe they get tacked onto the end like if you gain skills from an equipment card. (I'm totally open to being wrong about this. I have not searched the rulebook for this yet.)

So, if he goes *beepbeep* from Crippling Injury, he still retains Navigation, Astrophysics and Stellar Cartography in space and ENGINEER, Physics and Computer Skill on a planet.
This makes more sense than whatever @JeBuS was saying.
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First Edition Rules Master
By BCSWowbagger (James Heaney)
 - First Edition Rules Master
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1E North American Continental Semi-Finalist 2024
#628696
This is possibly a silly question, but why do we care how many skills he has?

There are cards that are about listed-skill order. There are cards that care about number of [SD] . Which cards care about skill count, AMS/ASP excepted?

(I'll bet there are some that I'm forgetting.)
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First Edition Rules Master
By BCSWowbagger (James Heaney)
 - First Edition Rules Master
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Community Contributor
1E North American Continental Semi-Finalist 2024
#628699
As a programmer, can you frame it as a programming problem (as a treat just for me)? Are you, like, trying to populate an array of skills associated with a personnel?
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By JeBuS (Brian S)
 - Delta Quadrant
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1E North American Continental Quarter-Finalist 2024
#628702
OK, let me lay it out this way, to be more concrete:

Geordi La Forge aboard a Type VI Shuttle at Transfer Vaccines
Aboard the shuttle with him are a Medical Kit and an Engineering Kit.

Let's say there are no dilemmas under the mission. When Geordi and Shuttle attempt, we know he can solve the mission because we know he has Navigation via his Special Skill and ENGINEER via the EKit and MEDICAL via the MKit.

Sound correct so far?

Now, let's change it up. Let's say Geordi is affected by Crippling Injury. What skills does Geordi have? How can we find out?
One way is to list off all "regular skills". And if any of those are present, ignore them.
ENGINEER - added via EKit, but it's still a regular, so bye bye.
MEDICAL - added via EKit, but it's still a regular, so bye bye
Navigation - ... ?

Is "Navigation" a "regular skill"? Yes.
Does Geordi have "Navigation"? Arguably, he does, if he can normally solve the mission.
Should it get "lost" due to Crippling Injury? I'd argue yes, because it meets those two criteria.
And if that is the case, how do we logically give Navigation to Geordi? By "gain" skill mechanism, is my vote.
Last edited by JeBuS on Fri Sep 20, 2024 2:55 pm, edited 4 times in total.
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 - The Center of the Galaxy
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#628709
JeBuS wrote: Fri Sep 20, 2024 2:50 pm
eberlems wrote: Fri Sep 20, 2024 2:42 pm For Geordi I would say the first listed is a conditional special skill with (Navigation, Astrophysics and Stellar Cartography)
That doesn't answer the question: Does Geordi have Navigation skill?
Is he at a [S] location? There, he has the skill. Anywhere else, he doesn't.

If he loses his first listed skill, he won't have Nav even at [S], because he doesn't have a skill granting him Nav.

And I'd argue that if you're downloading a Navigation personnel he doesn't count, because he doesn't get the skill until he's at a [S] location.
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By JeBuS (Brian S)
 - Delta Quadrant
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1E North American Continental Quarter-Finalist 2024
#628710
AllenGould wrote: Fri Sep 20, 2024 3:16 pm
JeBuS wrote: Fri Sep 20, 2024 2:50 pm
eberlems wrote: Fri Sep 20, 2024 2:42 pm For Geordi I would say the first listed is a conditional special skill with (Navigation, Astrophysics and Stellar Cartography)
That doesn't answer the question: Does Geordi have Navigation skill?
Is he at a [S] location? There, he has the skill. Anywhere else, he doesn't.

If he loses his first listed skill, he won't have Nav even at [S], because he doesn't have a skill granting him Nav.

And I'd argue that if you're downloading a Navigation personnel he doesn't count, because he doesn't get the skill until he's at a [S] location.
I agree. I think we must conclude that Geordi has Navigation while at [1E-S]. How do we logically make that happen, so a computer knows it is true?

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