#630859
You'd be in the same boat if you lost a key personnel to a dilemma if you didn't have redundancies or retrieval, but the more of that you put in, the bigger your deck gets.
Quite the Balancing Act, though I'm not sure that's necessarily a bad thing.
stressedoutatumc wrote: ↑Tue Oct 29, 2024 10:24 am Unpopular opinion...I wish cards like this and others that make you discard off your deck did not exist in StarTrek CCG. It's pure NPE and based on how decks get built in this game ESPECIALLY devastating. Just my opinion of course and I do appreciate the number of cards able to trigger a mill is limited.If you're running a skinny deck with no retrieval... that's kind of on you.
You'd be in the same boat if you lost a key personnel to a dilemma if you didn't have redundancies or retrieval, but the more of that you put in, the bigger your deck gets.
Quite the Balancing Act, though I'm not sure that's necessarily a bad thing.
"I won't kill you... but I don't have to save you." - Batman
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