The Chair of the Board of Directors is responsible for the group's agenda. They will cast the tie-breaking vote, if necessary, on any matters that the Board of Directors requires. The Chair will keep the departments coordinated, working together, and on the same page. They will also be responsible for any financial and legal issues. Goals:
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The Executive Officer is responsible for providing logistical support to the entire Continuing Committee, including consulting, staffing assistance and financial planning. They will also serve as an arbiter when a conflict cannot be resolved normally. They will also act as the Chair during meetings of the Board of Directors in the case where the Chair can not do so. Goals:
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Department of Organized Play | ||||
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The Director of Organized Play is responsible for coordinating organized play worldwide; including Regional Championships, National Championships, Continental Championships, and the World Championships. They also maintain the Organized Play Guide, Code of Conduct, and the sanctioned tournament formats. | ||||
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Each continent has an Organized Play Coordinator that coordinates events on that continent. | ||||
Each continent has an Organized Play Coordinator that coordinates events on that continent. | ||||
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Department of Communications | ||||
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The Director of Communications is responsible for managing the entire Department of Communications, ensuring their programs are supported and successful. They will oversee the department staffing, filling vacancies as needed, and serve as arbiter for all internal disputes. Biography: | ||||
The SMM is the contact for the CC via the most common social media platforms and is responsible for maintaining our social media presence. Some of the responsibilities will include cross posting news, events, and information to social media; Ensuring the quality of the social media profiles are maintained; and Answering messages via social media. Goals:
Biography: | ||||
The Writing Team Manager is the "Editor in Chief" of The Continuing Committee. This person is in charge of the writing team, making sure we have fresh and regular content for the site, and providing proofreading and editing of everything that gets posted on the website, to ensure a consistent image. The Writing Team Manager is the "Editor in Chief" of The Continuing Committee. This person is in charge of the writing team, making sure we have fresh and regular content for the site, and providing proofreading and editing of everything that gets posted on the website, to ensure a consistent image. Biography: Produce regular and high quality content on current First Edition gameplay and strategy as well as card analysis. The primary duty of First Edition staff writers is to create dialog on the current state of the game. Group members currently include: Johannes Klarhauser; Cristoffer Wiker; Dan Hamman; Maggie Geppert; Brian Sykes; Lucas Thompson; J; Mark; Matthew Zinno; Niall Matthew; Paddy Tye; Michael Moskop; James Monsebroten; James Heaney; ChadC; Produce regular and high quality content on current Second Edition gameplay and strategy as well as card analysis. The primary duty of Second Edition staff writers is to create dialog on the current state of the game. Group members currently include: Richard New; Sean O'Reilly; Brian Sykes; Torbjörn Lindquist; Daniel Giddings; Lucas Thompson; Scott Baughman; Nathan Miracle; J; Fritz Meissner; Greg Dillon; Michael Shea; Benjamin Rostoker; Remo G; Production of content for the website on an at whim regularity. Group members currently include: Andreas Rheinländer; Derrick Marsh; | ||||
The Chief Ambassador will be responsible for working with the various departments to provide a steady flow of information, both to and from the Ambassadors. The Chief Ambassador will ensure that Ambassadors are remaining active and will follow up on assigned tasks as needed. As needed, the Chief Ambassador will work with the Continental Coordinators to maintain necessary staffing levels. Ambassadors are the "field reps" of The Continuing Committee. They spread the word about TCC and it's activities, and answer player/recruit questions or point them to the proper resources. They are highly encouraged to travel around their regions and regularly attend tournaments, developing new player groups in their regions and spreadin information across their player groups in a variety of non-forum means (emails, phone, face-to-face.) Group members currently include: Andrew Mark Alcock; Jeremy Benedict; Richard New; Kieren; Maggie Geppert; Rick Kinney; bosskamiura; Torbjörn Lindquist; Lucas Thompson; Vladimir Vrbata; Scott Baughman; Fritz Meissner; Paddy Tye; Michael Moskop; Kenneth Tufts; Michael Shea; Justin Kaufman; Ryan Sutton; Derek Marlar; Justin Ford; |
Department of First Edition | ||
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Brand Managers will guide expansions through their workflow cycles, ensuring that deadlines are being met and that the resources required for the expansion's release are available at the right times. However, the primary work of the Brand Managers will be in managing information about the expansion leading to its release: developing spoiler schedules, coordinating with Marketing to advertise the expansion, etc. Biography: Members of the First Edition design team are responsible for collaborating to create cards that expand and adapt the play environment for the game. When working on an expansion, designers will meet weekly to discuss their work, review feedback, and make adjustments to cards. Otherwise, they do research on cards and concepts as well and participate in discussions about the game state. For more information about our First Edition designers, please visit this page. | ||
The Rules Master is the chair of the Rules Committee. They are the final authority for rules issues, errata issues, and the rulebook. Goals:
The First Edition rules committee works to streamline and clarify the rules of 1E. They deliberate to support the Rules Master in the following ways: creating rulings for unclear situations, ensuring new cards and errata fit within the framework of the rules, and editing existing rules documents for clarity and simplicity. Group members remain unidentified, so that they are able to issue impartial rulings without fear of coercion. | ||
The Creative Managers will jointly manage a single Creative Team, working on new First Edition or Second Edition expansions respectively. Members of the creative team will work on both editions, but the Creative Managers are asked to be experts in their edition (as each edition has different styles and traditions to respect). Creative Managers will work with both the Art Team and the Design & Development Teams to ensure the art, story, and game play meld into the perfect cards. In addition, they will be called upon to select story for alternate image promo cards and might be asked to provide options to Design early in the process. Biography: The Creative team crafts card titles and lore and selects appropriate image themes to bring maximum flavor and "Trek sense" to each card. Group members currently include: Cristoffer Wiker; David Runyon; Conno Hendriksen; Ross Fertel; Tony Thrustle; admiralgary; Stephen; Michael Shea; leekarlpalo; Suden Käpälä; TabanRen; Deet85; | ||
Playtesters are the most important volunteers in the whole card development process. Testers work in teams, and are responsible for building desks using cards in development, playing with the cards, and reporting on the results. Each team has a lead tester that collects and files the reports on a weekly (or biweekly) basis, but all the testers participate in testing the cards. Group members remain unidentified, so that they are able to test without bias or interference. | ||
Biography: Members of the First Edition balance team are responsible for collaborating to maintaing the competitive balance of cards that make up the game. Group members remain unidentified, so that they are able to analyze and test without bias or interference. | ||
Goals:
Biography: The First Edition Art Team works with the Art Managers to create visual solutions that enhance the First Edition and Tribbles customizable card games. The primary assignments focus on Star Trek imagery and iconography. Group members currently include: Martin Felber; Jorn Engstrom; Tim Davidson; Ty Torres; Andrea Heywood-Lobban; Michael Shea; galactichorizon; | ||
The Tribbles Art Manager is responsible for all of the Art on the Tribbles cards. Goals:
Biography: |
Department of Second Edition | ||
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Brand Managers will guide expansions through their workflow cycles, ensuring that deadlines are being met and that the resources required for the expansion's release are available at the right times. However, the primary work of the Brand Managers will be in managing information about the expansion leading to its release: developing spoiler schedules, coordinating with Marketing to advertise the expansion, etc. | ||
The Rules Master is the chair of the Rules Committee. They are the final authority for rules issues, errata issues, and the rulebook. The Second Edition rules committee works to streamline and clarify the rules of 2E. They deliberate to support the Rules Master in the following ways: creating rulings for unclear situations, ensuring new cards and errata fit within the framework of the rules, and editing existing rules documents for clarity and simplicity. Group members remain unidentified, so that they are able to issue impartial rulings without fear of coercion. | ||
The Creative Managers will jointly manage a single Creative Team, working on new First Edition or Second Edition expansions respectively. Members of the creative team will work on both editions, but the Creative Managers are asked to be experts in their edition (as each edition has different styles and traditions to respect). Creative Managers will work with both the Art Team and the Design & Development Teams to ensure the art, story, and game play meld into the perfect cards. In addition, they will be called upon to select story for alternate image promo cards and might be asked to provide options to Design early in the process. The Creative team crafts card titles and lore and selects appropriate image themes to bring maximum flavor and "Trek sense" to each card. Group members currently include: Cristoffer Wiker; David Runyon; Conno Hendriksen; Ross Fertel; Tony Thrustle; admiralgary; Stephen; Michael Shea; leekarlpalo; Suden Käpälä; TabanRen; Deet85; | ||
Members of the Second Edition balance team are responsible for collaborating to maintaing the competitive balance of cards that make up the game. Group members remain unidentified, so that they are able to analyze and test without bias or interference. | ||
Playtesters are the most important volunteers in the whole card development process. Testers work in teams, and are responsible for building desks using cards in development, playing with the cards, and reporting on the results. Each team has a lead tester that collects and files the reports on a weekly (or biweekly) basis, but all the testers participate in testing the cards. Group members remain unidentified, so that they are able to test without bias or interference. | ||
The Lead Designer is responsible for overseeing the development of the game via the introduction of new cards. They will choose the design team for each virtual expansion, ensuring a rotating pool of talent contributes to the game. Members of the Second Edition design team are responsible for collaborating to create cards that expand and adapt the play environment for the game. When working on an expansion, designers will meet weekly to discuss their work, review feedback, and make adjustments to cards. Otherwise, they do research on cards and concepts as well and participate in discussions about the game state. For more information about our Second Edition designers, please visit this page. | ||
The Second Edition Art Team works with the Art Manager to create visual solutions that enhance the Second Edition customizable card game. The primary assignments focus on Star Trek imagery and iconography. Group members currently include: Markus Eberlein; Lucas Thompson; Tirius; Daved1864; | ||
Proofreaders for second Edition get a look at cards show before the release to doublecheck card data and wording. Group members remain unidentified, so that they are able to analyse and give suggestions without bias or interference. |
Department of Operations | ||||
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Responsible for improving and maintaining the CC's website user interface.
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The Shipping Manager is responsible for all shipments of product and prize support. | ||||
The Chief Programmer is in charge of maintaining and updating all aspects of The Continuing Committee's web presence. In addition to maintaining the systems needed to keep things running smoothly, they should always be on the lookout for new tools or ideas that could benefit the community. The Programming Team helps to develop and support the entire TrekCC.org web structure, maintaining current features and adding new features as required. Group members currently include: Charlie Plaine; Chris Lobban; Brian S; James Monsebroten; James Heaney; | ||||
The Achievement Manager will be the primary point of contact for the community regarding achievements. They will work with our Web Development team to address any concerns regarding "bugs" or errors in the system, and will deal with comments from users. This individual will also monitor the system for inappropriate behavior and respond appropriately. Finally, the Achievement Manager will work with our Web Development team and our UI / UX Designer to create new achievements and to ensure that existing achievements are properly balanced. Goals:
Biography: |