Host Corbin Johnson, inspired by Mark Rosewater's "Magic: The Gathering Drive to Work" podcast, uses his time to and from work to talk all things Star Trek CCG including 1E, 2E, Tribbles, deck types, favorite cards, his other podcasts, memories, and philosophy of Star Trek CCG.
design is pulling back the curtain in a bold new experiment. Listen in to see what this entails and hear what 1E design has in mind for Homefront 6! this is a chance for the community to share their thoughts on the future of 1E design.
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Discussion of what's been revealed in The Maquis so far. Spoiler!
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Discussion of what 2E offers in terms of player interaction. IThere are a surprising number of ways to interact.
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A new perspective on New Arrivals. The good, the bad and the statistics.
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Review of the cards to debut in t he new 6 card 1E set Warp Pack - Emissary!
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Discussion and lessons learned from attending the Chicagoland 2014 Second Edition regional. Federation is very popular and very good.
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Discussion and lessons learned from attending the Chicagoland 2014 First Edition Regional. Kazon is not dead and New Arrivals is a very useful card.
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In preparing for my 1E regional I asked the 20 year old questioion: what deck should I play? I consider some angles of it this episode. More 1E and 2E regional coverage to come!
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Bajorans are doing some awesome things with Return to Grace out! I discuss what they're doing from what I saw at my most recent 2E event.
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We wrap up on the Return to Grace review! Included is some overall thoughts on where Phase II will take us.
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Thanks again to www.jonathancoulton.com for his awesome licensing policies (and our theme The Future Soon)! 10 more cards reviewed including a curiously named Cardassian!
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10 more cards reviewed tonight. Missions and the start of personnel. Thanks to Jonathan Coulton's creative commons licensing for allowing the use of the theme "The Future Soon." Check out http://www.jonathancoulton.com for more from him.
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Part two of our Return to Grace review. We discuss the most controversial off the set: the events. Ending is cut off but all of the card reviews are here.
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Part 1 of 5. Review the first 12 cards of Return to Grace. Love what I'm seeing so far with a couple of misses in the dilemmas.
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I basically rant on about how much I hate make it so.
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return to grace, teaching kids 2E, and the Blaze of Glory top 5!
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Thoughts on how ID draft could be made a little better.
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Getting to play Trek can be an event even if it isn't an event. I Discuss getting to just play some fun trek for fun and what I learned from it.
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I absolutely love that the CC exists and nearly everything they do and I wanted to make that opinion known. I've been harsh on what the CC does but they also need to know how much I appreciate their tireless efforts. Can we still be friends?
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Discussion of what I think of challenge #6, the challenges of making rubrics, and a pretty angry rant about Make it So.
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lots of news, listener feedback, tip of the day and random randomness!
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A discussion on how printability of all cards affects the game. Also, a listener chimes in about affiliations.
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One listener shares his thoughts on project Rose, I discuss the bajoran federation deck that just won Canadian nationals, and I discuss sealed second editionon play.
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GenCon Blocks opened! The Discard Pile episode 2; Deep Space 9 Top 5; listener feedback and a discussion of 1E vs. 2E events
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How I would go about winning the 5th MiS challenge (one RC card and 5 support cards). Also, a discussion on my judging rubric which can be found at http://nibroc.serveblog.net/rubric.pdf )
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Charlie's OP Hangout, OP, The Fajo Collection, and a discussion of Community (Not the show... although I do love that show).
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I discuss what Cardassians in 1E (OTF and Block) look like to me in the post-Emissary world. Rough times ahead.
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Discussion of the entries for the (useless) challenge #4: Make a Mission for Boomer. Nearly all of the entries are good... but some are not.
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It's the 50th (numbered) episode of The Long Journey Home! Let's celebrate what this show is about and talk about it and podcasting in general. Explains how I do the show and why.
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South Africa, Stoovie's in for RedDwarf, First Contact and a discussion of Androids
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discussion of promo foils in the days of all printable cards. my favs and dislikes come up too.
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Charlie's new artcle series, Corbett's discard pile and Draw engines!
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This challenge is the first one that's halfway decent this competition. This is why. Also, general frustration with Make it So in general.
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New music bumpers! Woot. Now distributed under a creative commons license. Looking for a new 1E brand manager, an alternate universe top 5 and comparing being a starship captain to running a trek tournament.
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A start of a "daily" news format. Includes what's going on with the continuing committee, a top 5 list, forum matters and a philosophical comparison of deck building to the prime directive!
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My review of Emissary as a whole set. Some good, some bad, some anecdotal, and some fun! I can't wait to play more with this set.
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A reader writes in wondering what I mean when I say that points don't matter in 1E. I hope this doesn't get me in trouble!
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I finish out reviewing all of the remaining cards in Emissary. Next time: a metareview of Emissary as a whole.
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Starting with the dilemmas and working through the events and incidents, I discuss each card one by one. I'll start with missions next time.
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I go through each story-based objective and give my opinion on each. I discuss the merits of having a challenge that does not distinguish the talents of the developers as well.
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In the post-Emissary world we live in, one card presents a wide variety of deck ideas to explore but with that variety comes challenges on how to effectively play that card: I Miss this Office. I discuss what ideas make sense to play with this card and what path I have chosen for this build.
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Design a story-based objective. This may be perhaps the best defined challenge yet of 1E's Make it So challenge. Herein lies my advice to contestants and I try and fail miserably to develop a cool card for this challenge.
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Thoughts on the entries in the first edition's Make it So challenge #2: Design an Equipment card. Many are good, some are pretty bad. All have potential. Good luck to all participants!
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This was recorded right after the results from the first edition Make it So's Challenge 1's entries were released. Interesting to listen to after reading what the judges and the collective have said. Full of contradictory advice.
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Jason B. (sevencrdspud) and I will be putting recorded games of Star Trek CCG on the internet. We will be recording games and then commenting on them and placing the videos online. Listen in to hear the process behind this and a little history of the project. Expect the first video to be online this weekend!
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Disussion of the traditional tournament I attended Sunday as well as thoughts on Emissary (what's been revealed so far only! No spoilers here) as well as a discussion on card sorting.
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First, a couple of updates on the 1E game show podcast. Followed by my thoughts on the Make it So competition for 1E as well as how I would go about handling the first "dilemma" challenge. Let this be a learning lesson for all!
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A Wrap-up of all of the events happening in chicagoland and some lessons learned. 1E, 2E and Tribbles discussed. Also a lengthy discussion of playing trek politely and powerfully without being a jerk. Hirogen, 2E Borg Assimilation and Relativity all played and discussed.
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Putzing around opening up a Dominion pack and discussing each card in way too much detail. What amazing rare will I pull? Could it be a preview card?
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After a hard day working on my Shakedown app, I decided to open up a pack of 1E Reflections. I talk about each card in the pack one by one. Do I pull anything interesting?
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Here's my take on a few tips for anyone looking to learn the wonderfulness that is first edition Star Trek CCG. This will probably be more helpful for those of you either coming back from the PAQ era or for those of you who play exclusively Second Edition.
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A decompression after my most recent 1E OTF tournament. I brought a Hirogen deck and ended up winning but was humbled by nearly everything that happened during the tournament. Discussion of the lessons learned and the knowledge gained.
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Initial reaction to the surprise drop of Unnatural Selection last night, and a general take on its impact on Relativity.
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My personal thoughts on the ban list mixed with a little bit of history and analysis of OTF. The views expressed in this podcast are my own and do not necessarially reflect those of the CC.
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A brief and frank discussion of the end days of Decipher as a player.
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A listener (Triumph) sent in some feedback on the Magic Vs Star Trek episode and I follow up on his comments. I then start a rant that will be finished in the next episode.
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Students: You have 30 minutes to compare and contrast the card game Magic: The Gathering and Star Trek: Customizable Card Game (including First Edition, Second Edition and Tribbles). Your essay may be in the form of a podcast.
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Discussion of the tournament from the end of July. Musings of what I learned from the tournament and how I have and can grow as a 2E player after playing 2E for two years. Also, a discussion of the state of tribbles.
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Opening, winning or aquiring an ultra rare is a special occurence.
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My favorite non-game related collectibles are uncut sheets. Let's talk about them.
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In a Mirror Darkly sold out on Hills. Let's discuss prices of Star Trek CCG in the secondary market.
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Discussion on how Shakedown! is evolving into a newer, better more original game and the Web Technology behind it!
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Using a computer to simulate Tribbles (the card game) OR how I learned to love Python
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How well did relativity do at my 2E regional? What other takeaways did I have from my third 2E regional?
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I discuss running a 10 person voyager sealed warp speed tournament that happened to also be the regional for 1E in the chicagoland.
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If only I had more time, I would have been able to more correctly determine the proper deck to bring to my local 2E regionals this Saturday! It's Relativity vs. DQ Klingons vs. Some random bajoran jenk that Matt Kirk just rocked. What to play???
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Very random thoughts on 1E and 2E.
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Follow up to Rogue's comments on Section 31 about relativity and some additional thoughts on building a decent Relativity deck.
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I make dinner and discuss the finer points of Infinite Diversity and Tribbles.
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Matter of Time is now out. Here is my thoughts on the set.
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I talk about playing relativity twice. They are great so far.
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The Long Journey Home continues with a breakdown of Shakedown!
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During the first episode of The Long Journey Home host Corbin Johnson discusses what it takes to put together the Star Trek CCG Game Show podcast
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