Nicholas Yankovec (nickyank) |
Tournament Report - 2E Standard |
2011-04-23 - 07:30 PM |
Kris Sostenbatty's Tribute Deck |
Introduction |
This was the standard tournament following the Regionals. Eight very tired players; I had to get a decent result from this to regain some glory after losing 2-3 during the regionals. I thought I'd have another go with my Equinox deck. |
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Round 1 |  | Johannes Klarhauser | ML (-5)View opponent's ReportView original Report |
And, I get drawn against Johannes, with an annoying Maquis deck. This was a very frustrating deck, and a very frustrating result. I was having trouble drawing into any Diplomacy personnel for my first space mission, Inversion mystery. I tried a bluff attempt, and managed to get a couple of dilemmas under, but with cards being returned to my deck left and right, I just could not get the right personnel into play. I switched mission attempts, from Inversion Mystery to Battle Reconnaisance. After getting a few dilemmas under, Johannes Biogenic Weaponed this mission, but I had at last managed to get a Diplomacy into play.
Johannes, meanwhile, had been attempting away, and we both very closely solved our first mission, taking the scores to 30-35, after about 50 minutes! If only Johannes had drawn into Biogenic Weapon earlier, and played it on Inversion Mystery I would have attempted the other space mission, bringing the score 35-35.
But as we continued to play out the last few rounds, it was obvious Johannes could not get past my dilemmas, and I couldn't cope with his delaying tactics, so the score finished 30-35, ML. Damn you Johannes!!! |
It's been a long time since I've played Nick. His Equinox deck meant that I was unable to use the Defiant to both go attempt missions/load up more personnel and bounce two cards each turn, one of the core mechanics of this deck. Since I couldn't draw into another ship for quite some time, I grudgingly flew my ship back to the Alpha Quadrant and started doing missions.
Since Nick had no headquarters, NA Bashir (one of the key personnel for Aid Legendary Civilization abuse) would have cost me more, while Nick would have been able to bounce his own, cheap copy, effectively denying another central mechanic of the deck.
However, the dilemmas didn't let me down, and I was able to stall Nick for quite some time, and by sheer luck played a Biogenic Weapon on Battle Reconnaissance after he had switched to there when a Clown: Go Away had driven him from Inversion Mystery - the one mission he ended up completing before time was called.
Nick's own dilemmas were no less effective, though, and I was unable to get more than a single mission done myself. In the end, I won by a mere 5 points.
Danish Fun Fact #4: Nick was the first person I ever beat in a STCCG tournament, though I'm convinced he only let me win so as not to scare a potential new player off right away. His cunning plan worked. This was back in London, England, which is in the same Trek Region as Denmark. |
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Round 2 |  | Morten Sandberg | FW (+65) |
My second game was against Morten, who I had played in the Regional - he was using the same Damaged Starfleet deck as before. While I had no counters in my deck to delay his bloody A Sight For Sore Eyes/At What Cost shenanigans, my deck was able to cheat my way past his dilemmas much more efficiently than his Starfleet deck in this game; Morton never got to use Archer's ability against my dilemmas, so he struggled. From what I could tell, his deck had lots of Interrupt/Event destruction from Grav Plating Trap and Lustful Distraction, but Archer was his main dilemma cheater.
I did get to stop an entire mission attempt with An Issue of Trust, when he discovered he had no Honor or Treachery! Never managed that before :)
In the end, Morten's deck was just slowed down by my dilemma selection to really get into the game. A good game, though, and with one win and one loss against this deck, I'd love to try playing it one more time. FW to me, can't remember the final score. |
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Round 3 |  | William Hoskin | MW (+10)View opponent's ReportView original Report |
Last game of the day, against Will, playing James Hoskin Terok Nor deck. It's a good, solid deck, 2 mission win with 2 very easy missions and a ton of bonus points. Kressari Rendevous is basically a 40-45 point mission when you discard 0 cost Hand Weapons for Strength >30. I'll let the designers off as it was released in the first expansion, but I think it's about time it was restricted somewhat, and I'd like to see that reduced to Bajoran weapons myself. Will completed this mission with 2 Hand Weapons, 2 Ruling Councils, and the Tenak'Talar for 70 points!
However, for the third game in a row, my dilemmas did an awesome job (if I do say so myself) and Will could only complete the one mission before time was called - I was only on 65 points, but had completed a Space and Planet mission, so I got the MW, yay!
I didn't finish too bad - had the same points as Johannes, but his MW against me saw me placed 3rd to his 2nd. |
We thought we had been lucky and avoided playing each other for the whole day, but our luck can't hold that long and the final round was between Nicks Eqinox deck and my (James's) TN deck. This matchup has been played a couple of times in London between Nick and James with Nick winning all of them so I was not looking forward to it. All I can remember if using Wayoun a couple of times to get rid of Rudolf Ransom and Miss Gilmore shortly after they were played and on the last turn with nothing between us (Nick had a planet and a space mission and I had 1 space missin and 35 bonus points). Nick was stopping me without putting may under on my final mission and i was doing the same with his and with three dilemmas under each time was called just after Nick (who went first) had started his turn giving us both the oppertunity to get a full win but Nick had the edge he was in front. Nick attemted and got 1 dilemma no Kill I and that was it for Nicks chances of a full win now he just had to stop me from getting a full win. I mad an attempt with six and from the look on nicks face I was in trouble.1 dilemma and I flipped it over to see the vault of tomorrow and my heart sank. out came a no Kill I and that was the game as i had no ruling councils and not enough people left to attempt again. Another very close enjoyable game and over all an awesome weekend so long as you don't count all of the losing results. |
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