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Steve Hartmann (chompers)
Tournament Report - 2E
2014-02-16 - 11:00 AM
TOSAll I need is a healthy ovum and I can grow my own Leonard Nimoy! V3
Introduction
I tried something different with the dilemma pile aiming to return personnel to hand. The Caretakers Guest and You Vant to Go Back and Garth of Izar to capture plus lots of cards to empty opponents discard pile.

Round 1DS9-EarthTerok NorPeter HillFL (-100)
First up was Pete who was running Terok Nor and TNG. He was playing cards that would increase his draw and spend on dilemmas which worked well as I was unable to solve a mission by the time he solved his third. I had both of my missions stack with at least 6 dilemmas each but needed another two turns to take the win. FL 0-100.

Round 2KlingonShane BrierleyFW (+70)
Next up I played Shane. Shane was running Klingons with Sabotaged Transporters. He also had lots of cards to increase his draw and spend on dilemmas. We both made several mistakes which may have impacted the outcome for us both. Shane misplayed dilemas with incorrect skill tracking giving me some easy solves. I kept forgetting to use Surprise Party counters and Energize cost reductions. In the end I used my Tacking in the Winds and Scotty to destroy his dilemmas giving me the edge - the payback for this was having to solve 3 missions. FW 100-30

Round 3TNGNathan WoodFW (+30)
Next up I played new player Nathan. He was running a TNG deck with Cranky McCoy to boost his first mission attributes. I managed to get my dilemmas going well and removed Scotty from play four times - we joked each time he replayed McCoy he was getting more and more cantankerous. The final result was close but I managed to get home FW 100-70. Nathan needed one or two more turns.

Round 4BajoranCardassianJay CoadFL (-50)
Final game was vs Jay who was running a Cardassian Bajoran monster. His draw wasn;t great and I managed to get my first mission solved reasonably early. With Enterprise B out I was setup for a two mission win. Unfortunately I didn;t draw into Enterprise J which slowed me down a bit. Jay played dilemmas smartly at the next mission slowly me down whilst he got his second mission setup for a solve. Final turn Jay steamrolled two missions whilst I was stuck one turn short of solving my own. Great game. FL 50-100

Closing Thoughts
Didn;t use Garth of Izar once all tournament but returned heaps of personnel to opponents hand. It has potential but needs more work to flesh it out.