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Kris Sonsteby (LORE)
Tournament Report - 2E
2013-03-16 - 01:00 PM
DS9-EarthBilly... We're Good, But This is Getting Ridiculous
Introduction
Having no shot of winning the local league and knowing my season two point goal was in the bag, I elected to run a Silver Age Cadet design at the T2E Tough Enough finale. As expected, the build's core did the heavy lifting though special guests Boq'ta and Dax also chipped in to make winners out of the Red Squad.

Round 1MaquisSteve NelsonFW (+60)
The Full Nelson was back to utilizing Maquis, but was hung up at Elude Federation Forces by two copies of Issue of Trust and a double dose of Gomtuu. Having sniffed out the Artificial Wormhole trick, I went P-P-S and avoided getting stranded by attempting with two ships at POM on consecutive turns. FW 100-40.

Round 2DS9Nat KirtonFW (+30)
The Beast from the East was angling on abusing Alien Gambling Devices with Hugh, but was tripped up by Greater Needs early and locked down by Coolant Leak late. Once ONH! took out an In Development, I knew he wouldn't have enough ammo left to hold back my double teams at Avert Danger. FW 100-70.

Round 3CardassianJeremy BenedictFL (-30)View opponent's Report
The Razor was schooling me on Cardassian, and seemingly dialed in cheaters at will as he quickly blew through two missions. Insane dilemma draws and random selections on both sides late made it a game for the ages, though a lack of Intelligence slammed the door on my comeback bid as time expired. FL 100-70.

Closing Thoughts
Winning a tournament on tie-breakers is a bit surreal, as I rarely play the spoiler role and typically have an idea of who a tourney victor will be before the final round starts. That said, despite ending the day on a sour note instead of controlling my own destiny as usual, a win is a win and I'll take it any way I can get it.