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Daniel Matteson (OKCoyote)
Tournament Report - 1E
2012-06-09 - 06:00 PM
StarfleetReady to Die
Introduction
This was an OTF constructed tournament, but since my playgroup had very little deck building experience, I built all the decks myself and let the players choose which ones they wanted. Two of the decks were of my own design and two were existing deck designs from other players. The deck I used was a copy of J's "Ready to Die" Starfleet deck from his published article.

Round 1BajoranFederationLeslie McGintyMW (+10)View opponent's Report
Clearly most of my playgroup hasn't really mastered the concept of time locations yet, as nobody really understood what I was doing when I reported to my time locations and drew cards, and just sort of ignored me until I made it to the spaceline. Leslie was playing a Federation/Bajoran Continuing Mission deck that I designed myself, originally intending to play myself to try for the gold Treaty Victor achievement. All of my games ran to time; this one I won with one mission to Leslie's one mission, but mine was 35 points plus 5 for a mission specialist, and hers was 30. She was stalled out after her mission as her away team was trapped on the planet by a Duonetic Field Generator and she had to work on restaffing her ship.

Round 2RomulanRobert McGintyML (-40)View opponent's Report
Robert played the other deck I designed, a TNG Romulan build with Continuing Mission. He managed an early 40 points with one mission and then stalled out as he ran into trouble with dilemmas. He changed his tactics as I emerged onto the spaceline, ambushing me with multiple ships. I managed to do some damage but lost my Enterprise with most of my personnel, and ran out of time scoreless.

Round 3FederationIan ColemanML (-85)View opponent's Report
Ian played a Federation Flagship: Relaunched deck, with Launch the Phoenix and Free Orion Slaves as two other sources for free reports. This deck worked well for him as he solved two missions very quickly for 70 points, but like Leslie before, got temporarily stuck on a planet with Duonetic Field Generator. I had terrible luck in this game, getting onto the spaceline very late, having bad luck with dilemmas, and actually losing points, never solving any missions before time ran out.