Chris Lund (DataNoh) |
Tournament Report - 1E - Deep Space 9 Regional |
2022-06-25 - 01:00 PM |
Warp Speed Regional June 2022 |
Introduction |
My first time playing ST:CCG in person in over 20 years, and my first time participating in an organized tournament for the game. The tournament director graciously provided me with a deck compatible in the format since I hadn't been able to put a physical one together prior to the date. |
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Round 1 |   | Corbin Johnson | FL (-50)View opponent's ReportView original Report |
Solid game, but I never stood a chance. Corbin got a ton of personnel/ships out fast and was able to sweep missions pretty quickly. Enjoyed talking with Corbin about some of the game's history. |
It was nice to meet Chris. A player from very long time ago. He has a great attitude towards learning the game. I managed to clear missions rather quickly and dump a bunch of guys. |
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Round 2 |  | Brian S | FW (+60) |
Was surprised to get the win here. Got a bit lucky as Brian ran into some dilemmas with odd requirements that his personnel in play weren't prepared for. Realized after the game I'd accidentally made a couple illegal plays, but I don't think they were deciding factors. Delightful opponent! |
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Round 3 |   | Maggie Geppert | FL (-60)View opponent's ReportView original Report |
Similar deck to Round 1, based on Voyager + shuttles + Hirogen Hunt. I was using a deck that Maggie built, so she had a bit of insider knowledge. Even without that, I'm sure I would have been wrecked pretty thoroughly here. My two target missions both required Computer Skill, and I kept losing my CS personnel in failed Away Team attempts. |
I was talking with Chris on Discord this morning to make sure he knew the venue changed and he told me he hadn't had time to build a deck. I told him that I would be happy to print one of my Warp Speed decks from a recent sealed event. I told him it wouldn't be good, but it would be tournament legal and he said he'd be happy to use that instead not coming at all. That being said, it's a little nerve-wracking playing against your own when you know there's a Kazon Bomb, but you don't know where it is!
I assumed he had placed it under Hunt Alien, since I had shown him how Crisis, Trabe Grenade and it combo nicely. I played a couple of turns and could not get 3 SECURITY out, so decided to go try Secure Station. However, I had not considered that I had one planet mission, which meant he needed to put Medical Crisis there. He played Spatial Rift, then put the Bomb under Secure Station. Luckily enough Astrophysics survived that I got past Gravimetric Distortion and barely finished the mission (only one Alpha Hirogen survived the bomb!).
I went back home and started attempting Hunt Alien. I redshirted Karr, who had Leadership and left Janeway on the ship, since I figured I would see Crisis. Karr then found Medical Crisis. I had 3 MEDICAL who all had Biology, so I got through that. I was hoping Hajur would be stopped by Medical Crisis, since he had Leadership, but I was unlucky and he fell to the Trabe Grenade. Once I was through with that, I think I only had Tom Paris left, who couldn't complete, but wasn't stopped. I sent everyone else down to solve. |
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Closing Thoughts |
I liked the Warp Speed format, despite the rules being a little unbalanced in the current game. It made it very easy for me to participate despite not having much experience. Also made for a shorter day! Although I wouldn't have minded longer games. Everybody I met and played against was great.
Very glad I came out to this tournament. Huge thanks to Maggie for both hosting and providing me with a deck! Getting a tournament foil as a prize was an unexpectedly beautiful moment for me -- I was never able to make it to a tournament back in the Decipher days. |
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