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Michael Van Breemen (The Ninja Scot)
Tournament Report - 1E - The Neutral Zone Regional
2023-04-17 - 12:00 AM
FederationWarp Speed With Just One Diplomacy
Introduction
So, I'm looking into these cards and have to admit, I got better than I expected, especially on the side of missions where I only need the same mission to solve. I even have a seeded ship with an opening game download and AMS from my one Voyager pack (along with a Distortion) The deck was truly going at Warp Speed

Round 1FederationKris SonstebyFW (+20)
I go first and thankfully, despite damaging my ship due to a Microbiotic Colony which wasn't really an issue since my ship was already at 5 range to begin with, I make my way through the space mission thanks to sheer numbers and, surprisingly, Ensign Davis' Fed Treachery to get past In the Pale Moonlight. I fly to my planet and, despite being hit by Remember the Alamo, was one Strength above passing Rebel Encounter and, other than failing a Surprise Assault, was far enough ahead for the win. Kris never got his Q-Net.

Round 2Mathew McCalpinFW (+5)
My deck has only one Diplomacy. He plays Q-Net next to my outpost so I can't go anywhere anymore. I make it through the space mission (he has the same one) but he killed Newton so no bonus points. He makes it through his version but I get lucky and his Vendetta person gets killed by Kazon Bomb, giving me the five point lead. I'm just hoping that he decks out and, it's getting close for him to do so as he flies to his planet mission. He sends one person down, fails Microvirus. Sends everyone else down and he's failed Alien Parasites so I fly him over to my mission and attempts. He can't solve but he's lost people and, even after recovering our discard piles once, he can't solve his planet before he decks out, giving me the win.

Round 3Jon CarterFW (+10)View opponent's Report
I go first and hit Shaka in space which again, can't pass. I make it through my planet with AMS points and 5 points from Microvirus. Meanwhile, he's stuck with the Scow for a while and while I'm trying to draw leadership in order to send an armada, he plays a Q-Net so it's a moot point. He gets stranded on his planet from the Field Generator but it's eventually solved. He moves the Scow and fails Vendetta. His second team fails Kazon Bomb. His next attempt, he fails the Computer Weapon and draws up exactly the number of cards of his draw deck for the double deckout and the win.

Closing Thoughts
It's very weird to solve only four missions and still win a Warp Speed tournament but I'll take it.