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Michael Van Breemen (The Ninja Scot)
Tournament Report - 2E - American National
2014-01-18 - 03:30 PM
KlingonStuff
Introduction
The deck was somehow missing several cards, still not sure how...

Round 1DS9Kevin ReitzelFL (-40)
Klag being one of those cards which would have helped against his three issues of trust. I have to put some of this to a lack of shuffling because there's no way I should have had 3 guillotines in his first attempt, to have a second attempt with all Secret identity, to have all the Kruges in the bottom 10 cards and all the battle cards in those same 10 cards. Still, I likely could have pulled it off but I accidentally grabbed Bold Plan instead Crew Reassignment so his second crew of 6 solved before I could finish off Brute Force the following turn.

Round 2ByeBY (0)
I hate having middle of tournament byes. But it got me off of tilt...

Round 3RomulanScott BaughmanFW (+60)View opponent's Report
Scott was trying to get a Telepathic Deception lockout. The turning point was when he attempted with five in space, including Donatra. I give him Final Adventure which didn't consume anything fun and which he Donatra'd, using up all of his bonus points. However, he didn't have enough Range to fly back home and I had Kruge in play... After I captured his ship and people it was just a matter of time before I made it through for the win.

Round 4KlingonMike Camp SrFW (+35)View opponent's Report
Mike was playing Klingons with a different set of missions - protect the escapees, control plague, secure strategic base and deliver prisoners. I focused on killing his Treachery while I recovered past his back to back Gomtuu's and never drawing a Kruge to take his ship for the win.

Closing Thoughts
I'm not sure whether or not Maquis would've been the better play but as it was four rounds and not five, it was the safer play to get full wins. On the good side, added two more to my unique 2e total.