Containment Field (2022-08-01) - May not leave play. No longer a hidden agenda. No longer has Going To The Top restriction. Cannot be used anymore to one-sidedly tax opponent's downloads by discarding with Q the Referee and retrieving with Tribunal of Q.
Defend Homeworld (2022-08-01) - Nerf. Removed [Referee] icon. Added "voluntarily" to prevent combo with Chula: The Way Home & The Issue Is Patriotism.
Space-Time Portal (2023-08-14) - Added a built-in limit to the report function.
Space-Time Portal (2021-07-05) - Reworded for clarity. The "once per turn" restriction no longer applies to seed-phase "turns."
As in previous iterations of this deck: Get Regent Worf out on the first turn, with DH (or a Regent's Flagship download) if he wasn't drawn. He'll download Taking Charge (and later Pride of the Fleet), and for the first three turns I should download Historic Coming Together onto a planet and attempt it. That gives me 15 points, lots of card draws, boosts for Disgraceful Assault, and good information on what dilemmas I then need to pass. After solving two planet missions, head to the AQ for a space mission.
Also download STP early, after which the TMW can be discarded to report Kira Taban. He might be used for skills, or for points, or to increase the chances of passing QI from 1/3 to 1/2.
Dilemma Pile Strategy
Damage dilemmas and the Battle Bridge. I should have a Historic Coming Together in my point area after my first turn, so Disgraceful Assault will always be boosted.
The "Storage Compartment" section actually represents cards which are downloaded in the seed phase.
VS. Matchups
Defeated another KCA deck, got a MW against a Sona/EE deck, and narrowly beat the Romulan Underground. This time around, I did not face Apollo or killer MEDICAL dilemma combos. Instead, Spatial Rift made me long for the Engineering Kit I had taken out.
Dilemmas
Total Dilemmas
18
[P]
2 (11%)
[S/P]
11 (61%)
[S]
5 (28%)
Draw Deck
Total Draw Deck
50
Doorway
2 (4%)
Event
1 (2%)
Incident
1 (2%)
Interrupt
7 (14%)
Objective
4 (8%)
Personnel
32 (64%)
Ship
3 (6%)
Seed Deck
Total Seed Deck
30
Dilemma
18 (60%)
Doorway
4 (13%)
Facility
1 (3%)
Incident
5 (17%)
Objective
2 (7%)
"Outside the Game" and/or Seed-Phase Downloads
Total "Outside the Game" and/or Seed-Phase Downloads