What's New Dashboard Articles Forums Achievements Tournaments Player Map Trademanager The Promenade Volunteers About Us Site Index
Tournament Page
Login / Create Account

The Admonition? Never Heard of It. Mk II.

by Maggie Geppert

Tournament Record:

The following cards in this deck have received errata since it was last played in a tournament:

  • Containment Field (2022-08-01) - May not leave play. No longer a hidden agenda. No longer has Going To The Top restriction. Cannot be used anymore to one-sidedly tax opponent's downloads by discarding with Q the Referee and retrieving with Tribunal of Q.
  • Defend Homeworld (2022-08-01) - Nerf. Removed [Referee] icon. Added "voluntarily" to prevent combo with Chula: The Way Home & The Issue Is Patriotism.
  • Misinterpreted History (2022-02-07) - "([I]f any)" added to deal with confusion about how this card interacts with a team that includes zero Treachery. This clarification weakens the card, since previously it was ruled that no Treachery made the ENTIRE Away Team vulnerable.
  • Rayna Kapec (2020-11-02) - Due to a printing error, Rayna Kapec (who was supposed to have SCIENCE classification) was released with MEDICAL classification instead.

Decklist

Print DecklistCopy Deck



This deck is legal in the following Card Pools:

  • Complete

This deck is legal in the following Rules Sets:

  • Open
  • Warp Speed

This deck is currently eligible for the following family or families of achievements:


Seed Deck (30)
Dilemma
U1x Berserk Changeling
VR1x Crystalline Entity
1 V1x Eminian Disintegration Protocol
2 V1x Experience Bij!
5 V1x Faux Pas
124 VP1x Female's Love Interest & Garbage Scow
7 V1x Friendly Fire
12 V1x Lack of Preparation
3 V1x M-113 Creature
7 V1x Misinterpreted History
14 V1x Rules of Obedience
S1x Scientific Method
U1x Shaka, When the Walls Fell
7 V1x Shuttle Crash
23 C1x Spatial Rift
125 VP1x The Higher... The Fewer
9 R1x The Weak Will Perish
9 V1x White Rabbit
Doorway
S1x Alternate Universe Door
12 V1x Preserver Obelisk
1 V1x Q's Tent
Event
14 V1x Duck Blind
Facility
Non-Aligned
14 V1x ❖ Repurposed Outpost
Incident
25 C1x Cybernetics Expertise
15 V1x Hard-Working, Happy Androids
R1x Quark's Isolinear Rods
2 VP1x Tribunal of Q
Objective
28 V1x Defend Homeworld
U1x Examine Singularity
27 V1x The Squire's Rules

Draw Deck (51)
Event
138 VP3x Kivas Fajo - Collector
193 VP1x Lower Decks
VR1x Ocular Implants
Interrupt
R1x Android Headlock
U1x Fractal Encryption Code
20 V5x Not Programmed to Respond
C1x Vulcan Nerve Pinch
Personnel
Federation
U1x ❖ Exocomp
R1x Juliana Tainer
R1x Lal
Non-Aligned
30 V3x ❖ Alice Series
31 V1x Andrea
32 V3x ❖ Barbara Series
41 V1x Data (The Sky's the Limit)
33 V1x Dr. Brown
101 U2x Dr. Roger Korby
36 V2x Harcourt Fenton Mudd
121 VP1x Lore
35 V2x Norman
108 U1x Pralor Unit 3947
109 C3x ❖ Pralor Unit 6263
36 V1x Rayna Kapec
106 R3x Ruk
C3x ❖ Soong-type Android
38 V3x ❖ Stella Mudd
Ship
Non-Aligned
C2x ❖ Combat Vessel
130 U3x ❖ Pralor Warship

Q-Tent Side Deck (13)
Event
U1x Intruder Force Field
R1x Lore's Fingernail
5 V1x Mirror Image
12 V1x Venus Drug
8 V1x Villagers With Torches
Incident
10 V1x Containment Field
14 V1x Intruder Alert!
15 V1x It's Only a Game
16 V1x Obelisk of Masaka
18 V1x Q the Referee
Interrupt
20 V1x Not Programmed to Respond
U1x Scorched Hand
Personnel
Non-Aligned
34 V1x Kirk-Android

Draw Deck Strategy

Seed Hard-Working, Happy Androids and Duck Blind on Exo III. Your Preserver Obelisk downloads are Dr. Roger Korby and Dr. Brown to there. On your first turn, use Defend Homeworld to get out Kirk-Android. You now have a Cybernetics personnel for use with HWHA and two Athro for Duck Blind.

Dilemma Pile Strategy

All the dilemmas are built for use with The Squire's Rules. That's all.

 

Dilemmas
Total Dilemmas18
[S/P]18 (100%)
Draw Deck
Total Draw Deck51
Event5 (10%)
Interrupt8 (16%)
Personnel33 (65%)
Ship5 (10%)
Seed Deck
Total Seed Deck30
Dilemma18 (60%)
Doorway3 (10%)
Event1 (3%)
Facility1 (3%)
Incident4 (13%)
Objective3 (10%)
Q-Tent Side Deck
Total Q-Tent Side Deck13
Event5 (38%)
Incident5 (38%)
Interrupt2 (15%)
Personnel1 (8%)

Skills
Acquisition2
Anthropology5
Archaeology2
Astrophysics4
Biology6
CIVILIAN7
Computer Skill22
Cybernetics4
Diplomacy3
Empathy0
ENGINEER9
Exobiology4
Geology4
Greed2
Honor0
Law3
Leadership7
MEDICAL6
Music0
Navigation10
OFFICER6
Physics3
SCIENCE6
SECURITY5
Smuggling2
Stellar Cartography0
Transporter Skill4
Treachery6
V.I.P.0
Youth5
Rare Skills
Barbering0
Cantankerousness0
Guramba0
Mindmeld0
Miracle Worker0
Orion Syndicate0
Resistance0
Skill
On # Missions
Skill Dots
Classifications
Total
Acquisition 2 2
Anthropology 5 5
Archaeology 2 2
Astrophysics 4 4
Biology 6 6
CIVILIAN 7 7
Computer Skill 2 22 22
Cybernetics 2 4 4
Diplomacy 3 3
Empathy 0
ENGINEER 5 4 9
Exobiology 4 4
Geology 1 4 4
Greed 2 2
Honor 1 0
Law 3 3
Leadership 2 7 7
MEDICAL 1 1 5 6
Music 0
Navigation 2 10 10
OFFICER 2 6 6
Physics 1 3 3
SCIENCE 2 6 6
SECURITY 2 2 3 5
Smuggling 2 2
Stellar Cartography 0
Transporter Skill 4 4
Treachery 1 6 6
V.I.P. 0
Youth 5 5
Rare Skills
Barbering
Cantankerousness
Guramba 1
Mindmeld
Miracle Worker
Orion Syndicate
Resistance
Intelligence Skills
FCA
Intelligence
Klingon Intelligence
Memory Omega
Obsidian Order
Section 31
Tal Shiar
V'Shar
any Intelligence
Traits
Card group
Captains Order1
Capturing-related card2
Vulcan-related interrupt1
Dilemma group
Empok Nor-related dilemma1
female-related dilemma1
MEDICAL-related dilemma2
SCIENCE-related dilemma1
Species 8472-related dilemma1
Tamarian-related dilemma1
Mission region
Ceti Alpha Region1
Mission trait
23rd century-related mission3
Asymmetric mission1
Personnel gender
Female16
Male17
Neuter7
Personnel group
The One-related personnel1
Personnel species
Android2
Personnel trait
Bodyguard3
Captain1
Emperor2
Infiltrator1
Soong-type android7
Thief2
Ship equipment
Tractor Beam3
Ship trait
Warship3
Icons
Era
[OS]22
Expansion
[Fajo]1
Infiltrator
<Fed>3
Nemesis
(S>7
<Y)2
Quadrant
[DQ]7
Special
[1]1
[2]3
[3]1
[4]1
[AU]22
[BB]1
[HA]9
[Ref]8
Staffing
[Cmd]8
[Stf]18