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Johannes Klarhauser (Kaiser)
Tournament Report - 1E Modern
2011-02-26 - 04:00 PM
BajoranKlingonStop Kirk Contact
Introduction
This was my first proper constructed game of 1E ever.

Round 1Christopher CoyleFL (-60)
The danger of taking a decklist from TEH INTERNETZ and trying to rebuild it is, of course, to understand and internalize everything you are supposed to do with the deck, especially the setup in the seed phase. Christopher was so kind as to help me with download sequences and stuff, so I managed download everything I need to send Barry Waddle back in time to place a Tribble Bomb near Captain Kirk.

It went off according to plan, unfortunately Christopher's holograms went to work in the delta quadrant and were therefore unaffected by the point loss. Thanks to Crell Moset and the 2E holograms, he kept reporting personnel quickly, while I was mostly limited to 2 card plays.

I did manage to complete two missions, though, after I used the seeded Betazoid Gift Box to pull the necessary equipment to generate enough Engineers to pull a Scow from my space mission.

However, apart from one mission that was nailed shut to Christopher's personnel by In the Pale Moonlight, the holograms didn't have much to worry about my dilemmas and won without too much trouble.